Listen To The Ocean – JavaScript game w. AI-generated sprites
Listen To The Ocean – JavaScript game w. AI-generated sprites launched on December 28, 2022 with 43 votes, #1,048 of 3,688 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 3 years on.
In plain words
Listen To The Ocean is a JavaScript-based game featuring AI-generated sprites, launched in 2022. It combines interactive gameplay with procedurally created visuals, offering players a browser-based experience that leverages artificial intelligence for sprite generation. The game is designed for players interested in exploring how AI tools can enhance game development and visual creation. It demonstrates the intersection of traditional game mechanics with modern AI-generated art techniques.
written from the facts on this page · September 2026
From the sources
Listen To The Ocean
Does a similar job
all alternatives →- IMI made a web game called Almost Pong2022 · lessmilk.com · ▲1,135
Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!
An algorithmic audio landscape2024 · ambient.garden · ▲193This is an web audio experiment I've been wanting to do for a long time. Basically an ambient music composition, but all the sound elements are laid out in space, and that musical space can be explored freely. It's definitely inspired by in-world music that sometimes appears in games. I basically took that concept, keeping the music aspect, and dropping the entire "game" aspect. I also turned it into a more "traditional" non-interactive album, but since I started with code, why not program the whole thing? Had a blast making the entire album from code, the complete source for the album is…



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