Lockval Engine – A distributed backend KV engine that can run scripts
I've been developing game backends for several years, using and designing a lot of code. They all about calculations, synchronization with front-end data, and database data, and try to ensure consistency, atomicity, and high response, etc. However, these codes and frameworks have always had problems such as very complicated APIs, incomplete or non-existent ACID, multiple calls to RPC, and non-real-time full or semi-full data landing. So, we created Lockval Engine. An easy-to-use, ACID, distributed, DOP, multi-language support backend engine. Here are some online demos that will give you a…
Lockval Engine – A distributed backend KV engine that can run scripts launched on February 13, 2023 with 44 votes, #1,232 of 3,829 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 3 years on.
In plain words
Lockval Engine is a distributed key-value database backend designed for game developers that executes scripts across multiple servers. It offers ACID compliance, multi-language support, and simplified APIs to handle calculations, data synchronization, and consistency between frontend and backend systems. The engine aims to reduce complexity in game backend development by minimizing RPC calls and enabling real-time data persistence without the complications of traditional frameworks.
written from the facts on this page · September 2026
From the sources
Powerful, extensible, and feature-packed frontend toolkit. Build and customize with Sass, utilize prebuilt grid system and components, and bring projects to life with powerful JavaScript plugins.
A robust, distributed backend data engine designed to power the world of gaming. Simulate complex world rules effortlessly with Lockval Engine. Lua (5.1) - A lightweight, multi-paradigm programming language. JavaScript (TypeScript) - A versatile, just-in-time compiled language with first-class functions. Python (Starlark) - A dialect of Python designed for configurations. Golang - A statically typed language known for its simplicity and high performance. Gateway (gw) : Manages data communication, sends API requests, and synchronizes database changes to callers. API Module (api) : Processes requests using server-side scripts defined by the user. Database (db) : Handles transactions like…from lockval.com
In the maker’s words, at launch
I've been developing game backends for several years, using and designing a lot of code. They all about calculations, synchronization with front-end data, and database data, and try to ensure consistency, atomicity, and high response, etc. However, these codes and frameworks have always had problems such as very…
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Source: Show HN post ↗ · launch text quoted in part