Dev tools · alternatives · 2026
24 alternatives to Lockval Engine – A distributed backend KV engine that can run scripts
I've been developing game backends for several years, using and designing a lot of code. They all about calculations, synchronization with front-end data, and database data, and try to ensure consistency, atomicity, and high response, etc. However, these codes and frameworks have always had problems such as very complicated APIs, incomplete or non-existent ACID, multiple calls to RPC, and non-real-time full or semi-full data landing. So, we created Lockval Engine. An easy-to-use, ACID, distributed, DOP, multi-language support backend engine. Here are some online demos that will give you a…
Lockval Engine is a distributed key-value database backend designed for game developers that executes scripts across multiple servers. It offers ACID compliance, multi-language support, and simplified APIs to handle… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Lockval Engine – A distributed backend KV engine that can run scripts launched in 2023; newer entries below may have overtaken it.
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Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
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ob1 by Outerbase▲280Generate APIs, databases, and your backend with a prompt.
2023 · its alternatives →
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Crown Engine. Contribute to dbartolini/crown development by creating an account on GitHub.
2017 · github.com · its alternatives →
- 4VT
Hey HN! We're so excited to show you Val Town (https://val.town)! A "val" is a JavaScript/TypeScript function or value that runs on our servers. We aim to get you from idea to running code in seconds: type code, run it, get its API endpoint, schedule it - all from the browser, in a couple keystrokes. We're a startup of 4 people, mostly in NYC. We've been working on this for 6 months and are eager for feedback from the HN community. Why do we need yet another online coding IDE? While researching devtools[1], I found myself wanting something halfway between Replit and Zapier: a…
2023 · val.town · its alternatives →
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3D C++ Game Engine - yet another open source game engine - nem0/LumixEngine
2017 · github.com · its alternatives →
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Hyperterse▲86Hi HN, I’m Samrith, creator of Hyperterse. Today I’m launching Hyperterse 2.0, a schema-first framework for building MCP servers directly on top of your existing production databases. If you're building AI agents in production, you’ve probably run into agents needing access to structured, reliable data but wiring your business logic to MCP tools is tedious. Most teams end up writing fragile glue code. Or worse, giving agents unsafe, overbroad access. There isn’t a clean, principled way to expose just the right data surface to agents. Hyperterse lets you define a schema over your data and…
Feb 2026 · hyperterse.com · its alternatives →
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Retro Game Engine for Racket. Contribute to massung/r-cade development by creating an account on GitHub.
2020 · github.com · its alternatives →
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A strongly-typed document database that runs on any transactional key-value store. - losfair/RefineDB
2021 · github.com · its alternatives →
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Local-first collaboration SDK for React, Vue, and Svelte. Batteries-included: Rich text, undo/redo, cursors, and presence. - Dancode-188/synckit
Nov 2025 · github.com · its alternatives →
- 10H0
Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…
2015 · its alternatives →
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YepCode▲157Hey HN, We’re excited to introduce YepCode Run, a serverless runtime and SDK for executing code in secure sandboxes. Built on top of YepCode (https://yepcode.io), it allows you to execute code without any setup or installation. Perfect for: * Running AI-generated code – Securely in a sandbox environment, enabling fully autonomous AI agents. * Package Exploration – Try npm or PyPI packages without installing them locally. * Code Sharing – Easily share runnable code examples with others. * Quick Prototyping – Test snippets and algorithms on the fly. Just write or paste your code, and…
2022 · yepcode.io · its alternatives →
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Create a serverless cloud backend with a database and API functions in few minutes! Zero maintenance required, instant provisioning, High availability & Scalability, Woldwide CDN with 113 POPs. 24/7 Professional support.
2017 · cloudbackend.appdrag.com · its alternatives →
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- 15OM
I’m tired of getting screwed by game backends like Microsoft PlayFab and Unity Gaming Services. To get a simple cross-platform friends system, we’ve bent over backward fighting against their limited APIs to jerry-rig the behavior we need. These backends “solved” their platform’s rigidity by tacking on a clunky scripting layer [1] [3] with a proprietary KV database [2] [4] (look ma, no transactions!). They proceed to claim you can build a LiveOps game on this rubbish without testing, database migrations, monitoring, BI tooling, etc. We got fed up and built an open-source backend engine as an…
2024 · its alternatives →
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Build fully native UIs in JSON and push them live instantly.
2019 · its alternatives →
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A top-down 2d game engine, written from scratch in under 1000 lines of C. Development of the game based on this engine is streamed on Twitch: https://www.twitch.tv/ryanpcmcquen - ryanpcmcquen/basque
2020 · github.com · its alternatives →
- 18ES
We're thrilled to unveil EloqKV, a lightning-fast distributed key-value store with a Redis-compatible API. Built on a new database architecture called the Data Substrate, EloqKV brings significant innovations to database design. Here’s the unique features that makes it stand out: - Flexible Deployment: Run it as a single-node in-memory KV cache, a larger-than-memory database or scale to a highly available, distributed transactional database with ease. - High Performance: Achieves performance levels comparable to top in-memory databases like Redis and DragonflyDB, while significantly…
2024 · eloqdata.com · its alternatives →
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Contribute to orch8-io/engine development by creating an account on GitHub.
May 2026 · github.com · its alternatives →
- 22

Earlier this year, we released our open-source game engine [0] built with Rust, WebAssembly, and WebGPU. Today, we’re happy to announce the Ambient platform, which brings web deployment, server hosting, and more to the runtime. With Ambient, you can make a game, deploy it to the browser in one command, share your URL and instantly play with others, no downloads or installs needed. Our WASM use is innovative; it is being used as both a sandboxed runtime for user code, and as a way to run the entire Ambient runtime in the browser. This, paired with our ECS data model, enables a highly modular…
2023 · ambient.run · its alternatives →
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Hi HN, I'm Mohammed, a technical founder who loves shipping and giving back to the community. I'm open-sourcing the full-stack engine that powers my B2B product, apflow.co. What it is: A production B2B starter with a Go backend and Next.js frontend. Both are fully Dockerized with separate containers. No Vercel. No Supabase. Deploy the whole thing on a $6 VPS, or split frontend and backend across different providers. You own the infrastructure. The problem I was solving: Every SaaS starter I evaluated had the same issue: they locked me into someone else's platform. Vercel for hosting.…
Dec 2025 · github.com · its alternatives →
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I love making small 2D pixel art games, especially using tools that have some constraints. Things like Pico-8 and the Playdate SDK are simple, fun, and allow for focusing on the game idea rather than the technical minutia. Years ago I prototyped an idea for this little game engine, Usagi, but used Rhai instead of Lua. The idea for this little game engine never went away, so I decided to finally dig in and build it. Today I released v1.0.0 of Usagi Engine after making a bunch of small games, getting feedback from developers, and stabilizing the API. It's simple, has a great developer…
May 2026 · usagiengine.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →