Loreguard
AI NPC engine that runs on players machine, no pay per token
Loreguard launched on March 24, 2026.
What it does
AI NPC engine that runs inference on the player's GPU. Every response verified against your lore docs. No per-token APIs Web console to build NPCs: personality, voice, knowledge base, trust gates, goals Trust gates — NPCs reveal secrets based on the player's trust level. Social engineering becomes a game mechanic. Runs on small open-source models (Qwen 3.5 9B works well)
AI NPC engine that runs inference on the player
Every NPC response is verified against your lore docs. Ungrounded claims are flagged and filtered. Chat with Zero, a hacker NPC. Browse his knowledge files on the right to verify every claim is grounded. Upload your game bible, lore documents, character sheets. NPCs only speak from what you've written. Every NPC statement is checked against your documents using NLI. Contradictions get filtered out before reaching the player. The model runs on the player's machine. Min 6GB VRAM (RTX 2060+). Gate NPC knowledge behind trust levels. Players build relationships to unlock information. Social engineering and interrogation built in. Unity, Godot, Unreal. Anything that speaks HTTP or WebSocket.…from loreguard.com
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