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Dev tools · September 6, 2022

Make 3D art in your browser using Lisp and math

Bauble is a toy that I've been working on for a few weeks, and I think it's reached the point where other people could have fun with it! Bauble is based on raymarching signed distance functions, which are kind of like... 3D vector art? They're pretty common in the procedural art community and you can do some amazing things with them, but normally writing SDFs means writing low-level shader code. I wanted to play with SDFs, but I found it very frustrating to translate "I want to rotate this" into "okay, that means I have to construct a rotation matrix, and then apply it to the current point,…

Make 3D art in your browser using Lisp and math launched on September 6, 2022 with 252 votes, #90 of 3,464 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 4 years on.

Visit bauble.studio ↗Alternativestop 3% of September 2022

In plain words

Bauble is a browser-based tool for creating 3D art using Lisp and mathematical functions. It simplifies the process of working with signed distance functions—a technique used in procedural art—by providing a high-level programming language that compiles to shader code, eliminating the need to manually write complex low-level graphics code. The tool is designed for artists and developers interested in creating mathematically-defined 3D shapes and procedural artwork.

written from the facts on this page · September 2026

From the sources

In the maker’s words, at launch

Bauble is a toy that I've been working on for a few weeks, and I think it's reached the point where other people could have fun with it! Bauble is based on raymarching signed distance functions, which are kind of like... 3D vector art? They're pretty common in the procedural art community and you can do some amazing…

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