Dev tools · September 18, 2023
micro-gl
Run vector graphics on any computer (without GPU or FPU)
micro-gl launched on September 18, 2023 with 101 votes, #720 of 4,228 launches that month and more than 75% of that year's launches. The site was still online in September 2026, 3 years on.
What it does
micro-gl is a suite of libraries and tech to compute Vector Graphics and render graphics on any computer without FPU or GPU. We can tesselate Graphics in any precision (from 1 bit fixed point integers up to float point and doubles) https://github.com/micro-gl
Organization for all things micro graphics. micro-gl has 8 repositories available. Follow their code on GitHub.
Headers Only C++11 CPU Vector Graphics. no std-lib, no FPU and no GPU required ! Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard library required. Headers Only C++11 Containers library. No standard library is required. Headers Only C++11 Memory Allocation library. No std libraryfrom github.com
Does a similar job
all alternatives →
GPU text rendering with vector textures2016 · wdobbie.com · ▲334
GPT-2 implemented using graphics shaders2025 · github.com · ▲228Back in the old days, people used to do general-purpose GPU programming by using shaders like GLSL. This is what inspired NVIDIA (and other companies) to eventually create CUDA (and friends). This is an implementation of GPT-2 using WebGL and shaders. Enjoy!
I've made a Monte-Carlo raytracer for glTF scenes in WebGPU2024 · github.com · ▲131This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
- WMWe made glhf.chat – run almost any open-source LLM, including 405B2024 · glhf.chat · ▲161
Try it out! https://glhf.chat/ Hey HN! We’ve been working for the past few months on a website to let you easily run (almost) any open-source LLM on autoscaling GPU clusters. It’s free for now while we figure out how to price it, but we expect to be cheaper than most GPU offerings since we can run the models multi-tenant. Unlike Together AI, Fireworks, etc, we’ll run any model that the open-source vLLM project supports: we don’t have a hardcoded list. If you want a specific model or finetune, you don’t have to ask us for it: you can just paste the Hugging Face link in and…
- VAVector - A High-Level Programming Language for GPU Computing2013 · zhehaomao.com · ▲142
- GAGPU-Accelerated Digit Recognition with WebGL2016 · erkaman.github.io · ▲135
More dev tools this month
the category →

Contribute to oosexgang/hackios-xnu-kernel development by creating an account on GitHub.
Dev tools · 1d ago · github.com

open-source IDE for thoughtful software design. Contribute to devdotfast/whiteboard development by creating an account on GitHub.
Dev tools · 29d ago · github.com

Contribute to reladraw/reladraw development by creating an account on GitHub.
Dev tools · 27d ago · github.com
OpenBot▲362Grok Bot alternative: free, local, open-source, multiplayer
Dev tools · 24d ago · openbot.run
Talanoa▲346Hi HN, I’m a fullstack developer, and honestly, I’ve lost count of how many side projects I’ve worked on over the years. But one idea kept coming back to me: a different kind of email client. It first came to me in 2014: “What if we could handle emails more like conversations?” Every year, I’d revisit this concept in my “Build Notes.” Ten years later, no one had built exactly what I had in mind — so I finally decided to do it myself. That’s how Talanoa was born. I wanted something focused on people, not timelines. I was tired of marking messages as unread just to remember to reply later, or…
Dev tools · 22d ago · talanoa.email
Source: Product Hunt launch ↗