
Octal FM - 004 - RTS for short
We chat about six of our favourite real-time strategy games.
Octal FM - 004 - RTS for short launched on December 7, 2016 with 53 votes, #1,326 of 3,468 launches that month.
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Octal FM - 007 - From Pandemics to Werewolves2017 · ▲58A bonus length episode all about board gaming
- IWI wrote my own RTS game engine in C2021 · github.com · ▲1,102

- IMI made a browser-based RTS game2022 · battle-of-flags.com · ▲212
I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…


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Source: Product Hunt launch ↗
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