
OfficeExport
Nuget package to export data to Office in .NET
OfficeExport launched on June 24, 2022 with 2 votes.
What it does
I launched a new Nuget package forNet developer that export data to a word, excel or PowerPoint template via a tag system like {{value1}}.
Does a similar job
all alternatives →- IVI've built a C# IDE, Runtime, and AppStore inside Excel2023 · querystorm.com · ▲670
The project is called QueryStorm. It uses Roslyn to offer C# (and VB.NET) support in Excel, as an alternative to VBA. I've posted about it before, but a lot has changed since then so figured I'd share an update. The current version includes a host of new features, namely a C# debugger, support for NuGet packages, and the ability to publish Excel extensions to an "AppStore" (which is essentially a NuGet repository). The AppStore can be used by anyone with the (free) runtime component. Another great addition is the community license, which is a free license for individuals and small companies…




- BDBetter Docx Import and Export Support for Tiptap Editor2025 · ▲10
Hey HN, Philip here, Co-founder at Tiptap (https://tiptap.dev/). We just shipped an upgrade to our DOCX import and export capabilities, including new extensions, new endpoints, better formatting handling, and custom node support. This may be for you if your product deals with Microsoft Word files in any way. We rebuilt our DOCX handling pipeline to give developers more control and flexibility: - Import endpoint: Converts .docx to Tiptap JSON, accurately handles complex formatting (lists, tables, inline styles). - Export extension: Generates .docx from your editor content,…
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Source: Product Hunt launch ↗
Launched alongside, June 2022
the whole month →- AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
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