Play brick breaker using webcam and hand tracking (open source)
I built this game to test out the MediaPipe hand-tracking API. Play brick breaker using your webcam + hand movement -- levels get progressively harder with faster speed / smaller paddle. All processing is done in real-time within your browser. This project is built using javascript, html canvas, and mediapipe hand tracking. This game is free and open source, offered under an MIT license. Github repo: https://github.com/collidingScopes/manual-brick-breaker Hope it's fun for you -- would love to hear feedback and suggestions for improvement.
Play brick breaker using webcam and hand tracking (open source) launched on January 17, 2025 with 22 votes, #696 of 6,142 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 1 year on.
In plain words
This is a browser-based brick breaker game controlled through webcam hand tracking using MediaPipe's hand-detection API. Players move a paddle by moving their hands in front of the camera to break bricks, with difficulty increasing across levels through faster ball speed and a smaller paddle. All processing happens in real-time within the browser using JavaScript and HTML canvas. The project is free and open source under an MIT license, built primarily as a test of the MediaPipe hand-tracking technology.
written from the facts on this page · September 2026
From the sources
Play brick breaker with your hands!
Play brick breaker the way our ancestors wanted us to -- with our hands! If you're having trouble with the hand-tracking, please try to tilt your camera down and move a bit farther from your computer. Make sure that your palm is visible to the webcam. All processing is done in real-time within your browser. This project is built using javascript, html canvas, and mediapipe hand tracking ( github code ). This game is free and open source, offered under an MIT license (you can use the code for personal or commercial purposes). If you enjoyed this and are feeling generous, feel free to buy me a coffee. I will continue to build free and open source projects, and this would be much appreciated…from collidingscopes.github.io
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