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Life & fun · November 24, 2019

Pmfx-shader – Cross platform shader system

Cross platform shader system for HLSL, GLSL, Metal and SPIR-V. - polymonster/pmfx-shader

Pmfx-shader – Cross platform shader system launched on November 24, 2019 with 57 votes, #675 of 3,203 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 6 years on.

Visit github.com ↗Alternativestop 21% of November 2019

In plain words

Pmfx-shader is a cross-platform shader system launched in 2019. It provides tools for developers to write and manage shaders that work across multiple platforms. The system is designed for game developers and graphics programmers who need a unified approach to shader development rather than maintaining separate code for each platform. The project is hosted on GitHub and offers an open-source solution for shader compilation and management.

written from the facts on this page · September 2026

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