pure client-side Connect Four AI with Web Workers, AngularJS, Firebase
pure client-side Connect Four AI with Web Workers, AngularJS, Firebase launched on September 14, 2013 with 39 votes, #35 of 422 launches that month and more than 90% of that year's launches. The site was not reachable when checked in September 2026.
In plain words
A Connect Four game built entirely in the browser using AngularJS and Web Workers to handle artificial intelligence computations on the client side. The AI runs independently without requiring server resources, making gameplay smooth and responsive. The application uses Firebase for backend services and was developed as a technical demonstration of combining frontend frameworks with parallel processing capabilities in web browsers.
written from the facts on this page · September 2026
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I've posted this game here before, hopefully a repost is fine as the game has changed quite a bit (improved AI, improved mapeditor, much quicker gameplay, etc). Game is based on JavaScript/Canvas and WebSockets. On the browser side the map is pre-rendered (as a background image), just the mobile units/buildings and animations are dynamically rendered. The lobby server is made in node.js, but the game server is C++ for performance reasons (mainly the pathfinding). I found the C++ WebSocket libraries out there to be too difficult to use so I made my own based on the rfc. Overall I…
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