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Dev tools · May 2, 2020

Quake 1 movement physics reinforcement learning project

Quake 1 movement physics reinforcement learning. Contribute to matthewearl/q1physrl development by creating an account on GitHub.

Quake 1 movement physics reinforcement learning project launched on May 2, 2020 with 91 votes, #469 of 4,813 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 6 years on.

Visit github.com ↗Alternativestop 10% of May 2020

In plain words

This project applies reinforcement learning to master movement physics in Quake 1, the classic 1996 first-person shooter. Researchers or game AI enthusiasts can use it to train machine learning models that learn advanced movement techniques within Quake's distinctive physics engine. The project is hosted on GitHub for developers interested in combining game AI research with legacy game mechanics.

written from the facts on this page · September 2026

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