Skub – a sliding puzzle browser game
Hi HN, I've built Skub, a sliding puzzle game for the browser, based on a classic boardgame: Ricochet Robots. It started as a challenge of trying to simplify the boardgame mechanics to fit on a mobile browser, which led to an 8x8 grid. Since, it has evolved to a bit more of an experimentation with Deno, and a way for me to truly try out AI-assisted development. Claude Code has been especially helpful in building the BFS solver and setting up CI, less so in UI and logic. I hope you enjoy it, all questions / feedback welcome.
In plain words
Skub is a browser-based sliding puzzle game inspired by the classic board game Ricochet Robots, adapted to an 8x8 grid for mobile play. Players solve puzzles by sliding pieces across the board. The game was built using Deno and developed with AI assistance, featuring an automated solver using breadth-first search algorithms. It is designed for casual puzzle enthusiasts looking for a streamlined, web-accessible version of the traditional Ricochet Robots experience.
written from the facts on this page · September 2026
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