Space Trader (Ported from Palm OS to Vanilla JavaScript and HTML)
Hi HN! I brought my favorite game from Palm OS to the web as a hobby project. In Space Trader, you can trade goods, hunt bounties, amass a fortune, buy a moon and retire. One of the parts of this project I enjoyed the most: To aid debugging and unit testing, I use a deterministic random number generator called GameRand. In debug mode, I can capture the random seed and log of every action taken in the game. Then I can replay that to reproduce a bug or create a test. I ended up creating nearly exhaustive test coverage this way. A write-up with more technical details and links to source code:…
What it does
In the maker’s words, at launch
Hi HN! I brought my favorite game from Palm OS to the web as a hobby project. In Space Trader, you can trade goods, hunt bounties, amass a fortune, buy a moon and retire. One of the parts of this project I enjoyed the most: To aid debugging and unit testing, I use a deterministic random number generator called GameRand. In debug mode, I can capture the random seed and log of every action taken in the game. Then I can replay that to reproduce a bug or create a test. I ended up creating nearly exhaustive test coverage this way. A write-up with more technical details and links to source code: https://memalign.github.io/p/spacetrader.html
Does the same job
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