Stretch – A high-performance cross-platform layout engine in Rust
A high performance & cross-platform layout engine
Stretch – A high-performance cross-platform layout engine in Rust launched on April 29, 2019 with 213 votes, #92 of 3,128 launches that month and more than 95% of that year's launches. The site was still online in September 2026, 7 years on.
In plain words
Stretch is a layout engine written in Rust that works across different platforms. It's designed for developers who need to build user interfaces with efficient performance. The engine handles the positioning and sizing of interface elements, making it useful for applications that require precise layout calculations without the overhead of heavier solutions.
written from the facts on this page · September 2026
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