Text-to-3D Motion Generator (Hunyuan 1.0 wrapper)
Hi everyone, I built a UI for the new open-source Hunyuan Motion model to generate 3D animations from text: https://hy-motion.ai It generates BVH files instantly. I'm trying to bridge the gap between "cool AI demo" and "useful game dev tool". Question for 3D devs/animators: If you were to use this in production, what is the single biggest missing feature? 1. Export Pipeline: Auto-conversion to FBX for Unity/Unreal? 2. Motion Fusion: Blending multiple prompts into one long sequence? 3. Rig Variety: Support for non-humanoid skeletons? Feedback is much appreciated.
Text-to-3D Motion Generator (Hunyuan 1.0 wrapper) launched on January 2, 2026 with 8 votes, #1,339 of 14,584 launches that month and more than 75% of that year's launches.
What it does
Animotion is an AI tool to generate realistic 3D character animations from text. Powered by Tencent HY-Motion 1.0 technology. Try free text-to-animation generation for games, VR, film, and marketing applications.
Ditch the expensive mocap suits. Generate realistic, skeleton-based 3D animations directly from text prompts. High-fidelity motion capture animations categorized by activity type. prompt: A person swings a golf club, hitting the ball forward. Animotion empowers creators across industries to animate with ease. Powered by Tencent HY-Motion 1.0, see how this tool transforms workflows by automating 3D motion creation. Game developers can prototype realistic character moves without manual animation. Describe in-game actions (e.g. "Soldier draws sword and attacks") and instantly get smooth combat animations. This drastically cuts down development time and costs by avoiding lengthy motion-capture…from hy-motion.ai
Does a similar job
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