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Life & fun · July 1, 2019

Tiny C library for tessellating lines and curves

Single-file C library for triangulating wide lines, curves, and streamlines.

Tiny C library for tessellating lines and curves launched on July 1, 2019 with 6 votes, #1,041 of 3,007 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 7 years on.

What it does

I do not recommend Microsoft Edge or Safari (and therefore iOS) for viewing this page. The animations require support for WebGL 2. par_streamlines.h is my dependency-free C library for triangulating wide lines, Béziers, and streamlines. The following canvases use the library inside a small WebAssembly module. There are no memory allocations occurring per-frame. To see the sample code that drives the animations on this page, go to this GitHub repo . The library is very simple. It consumes a list of paths (or a vector field function), and produces a little struct that describes a triangle mesh: typedef struct { uint32_t num_vertices; uint32_t num_triangles; uint32_t * triangle_indices;…from prideout.net

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