Tone v0.0.4 – now hackable command line audio tagger, any feedback?
Hey HN, I just wanted to show the progress on my little (maybe useless) side project called tone[1] to get some qualified feedback. tone is a cross plattform command line audio tagger deployed as a single static binary without dependencies, so a wget should be enough to install on any platform (seems not to work on M1 Macs atm... if someone can help here I would really appreciate it). Features: - Supports most common formats (mp3, m4a, flac, ape, etc.) - Most common AND custom metadata fields - Chapter support - Embeddable pictures - Hackable (write your own taggers with scripting language)…
In plain words
Tone is a command-line audio tagger that runs as a single static binary without dependencies across platforms. It supports common audio formats including MP3, M4A, FLAC, and APE, along with standard and custom metadata fields, chapters, and embedded pictures. The tool is designed to be hackable, allowing users to write custom taggers using a scripting language. Installation requires only a wget command on most systems, though M1 Mac support was still being developed at launch.
written from the facts on this page · September 2026
From the sources
In the maker’s words, at launch
Hey HN, I just wanted to show the progress on my little (maybe useless) side project called tone[1] to get some qualified feedback. tone is a cross plattform command line audio tagger deployed as a single static binary without dependencies, so a wget should be enough to install on any platform (seems not to work on M1 Macs atm... if someone can help here I would really appreciate it). Features: - Supports most common formats (mp3, m4a, flac, ape, etc.) - Most common AND custom metadata fields - Chapter support - Embeddable pictures - Hackable (write your own taggers with scripting language) Thanks and have fun. [1]: https://github.com/sandreas/tone
More work this month
the category →


The app store for voice native apps that lives in your notch
Work · 28d ago · voiceos.com

The New Calendly▲211Handle all of the work before, during, and after meetings
Work · 17d ago · calendly.com
Launched alongside, June 2022
the whole month →- AF
I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
Life & fun · 2022
- AC
Life & fun · 2022 · benoitessiambre.com
- IS
Life & fun · 2022 · github.com


