
Trailing Fun
Make every keystroke feel alive with gamified typing trails
What it does
Trailing Fun brings your code editor to life with beautifully animated, gamified typing trails for VS Code. Choose from vibrant, fully-customizable themes from Rainbow Wave to Neon Cyberpunk for extra fun while coding!
Does the same job
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- EGEditable Games2025 · playscl.com · ▲142
I made an animation programming language that you can type into a textarea. I make little games with it. Now other people can customize the games I make with it. I've been working on canvas language for 15 years now. Not very successful, but editable gifs turned out okay. Since it's my passion, I keep trying, and my latest is editable games - I'm not officially calling it that though. I've had some interest in advergames and this would allow designers to easily customize games for their clients - the hidden objects game being the best example for this, and the only one made specifically for…
- ARA roguelike game that runs inside Notepad++2025 · github.com · ▲155
- NFNowrite.fun – If you stop typing, your text disappears2025 · nowrite.fun · ▲23
Hey HN, I built a small experimental writing tool called nowrite.fun. The concept is brutally simple: You set a timer (e.g. 5 minutes), start writing — and if you stop typing, your text vanishes. No drafts, no recovery, no forgiveness. Inspired by apps like Write or Die, but rebuilt from scratch with a lightweight stack: Deno + TypeScript, XState, anime.js, and canvas-confetti. Hosted on Deno Deploy. It’s a tool for short, focused writing sprints — a tweet, a blog paragraph, a newsletter blurb. Keep typing → you win. Hesitate → it’s gone. It’s minimal, a bit stressful, and surprisingly…
- IMI made a game to improve my typing speed2024 · keysmash.no · ▲113
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Launched alongside, May 2026
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Parallel agents, diff reviewer, and multi-model comparisons
Dev tools · May 2026 · kilo.ai


- NW
Hey HN, Henry here from Cactus. We open-sourced Needle, a 26M parameter function-calling (tool use) model. It runs at 6000 tok/s prefill and 1200 tok/s decode on consumer devices. We were always frustrated by the little effort made towards building agentic models that run on budget phones, so we conducted investigations that led to an observation: agentic experiences are built upon tool calling, and massive models are overkill for it. Tool calling is fundamentally retrieval-and-assembly (match query to tool name, extract argument values, emit JSON), not reasoning. Cross-attention…
Life & fun · May 2026 · github.com
- FM
Dev tools · May 2026 · github.com