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Dev tools · January 2, 2021

Using SIMD to decode and encode gigabytes of varints per second in Rust

Decoding and encoding gigabytes of LEB128 variable-length integers per second in Rust with SIMD - as-com/varint-simd

Using SIMD to decode and encode gigabytes of varints per second in Rust launched on January 2, 2021 with 6 votes, #1,262 of 3,157 launches that month and more than 50% of that year's launches. The site was still online in September 2026, 5 years on.

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