We built an open-source social-media simulator for research
Psychology research is currently facing a crisis: A significant amount of published studies cannot be reliably reproduced. Yet these studies will still be used in news headlines, and treated as fact. Research into social media has not been immune to this either, with the problem exacerbated by study designs that don’t match the real world. We built the Misinformation Game to aid in this problem. Our tool allows researchers to design social-media studies that look and feel like social media, while also making sure that each participant has a similar experience. This is really important for…
We built an open-source social-media simulator for research launched on February 7, 2023 with 49 votes, #1,225 of 3,829 launches that month and more than 90% of that year's launches. The site was still online in September 2026, 3 years on.
In plain words
The Misinformation Game is an open-source social-media simulator designed for psychology researchers. It enables researchers to create studies that replicate real social-media experiences while ensuring consistent conditions across all participants. This improves ecological validity and study reproducibility by reducing random variation and allowing study configurations to be shared alongside published research, addressing concerns about irreproducible findings in social-media psychology research.
written from the facts on this page · September 2026
From the sources
The Misinformation Game is a social-media simulator built to study how people interact with information on social-media. It’s also free and open-source!
The Misinformation Game is a free and open-source social-media simulator built to study how people interact with information on social-media. To achieve this, The Misinformation Game simulates a social-media feed for research participants. Participants are shown fake social-media posts, either one at a time or in a feed format. Participants may then react to the posts and their comments. The Misinformation Game has been designed to be highly customisable so that a broad range of tightly controlled experiences can be created for participants. This customisability is a core focus of The Misinformation Game, to facilitate the research of a wide array of social-media related questions. Read…from misinfogame.com
In the maker’s words, at launch
Psychology research is currently facing a crisis: A significant amount of published studies cannot be reliably reproduced. Yet these studies will still be used in news headlines, and treated as fact. Research into social media has not been immune to this either, with the problem exacerbated by study designs that…
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Source: Show HN post ↗ · launch text quoted in part