WhoDunIt?
Host Unforgettable Murder Mystery Parties Online
What it does
Host unforgettable murder mystery parties online with WhoDunIt? Create or choose from pre-built mystery packs, assign characters, and solve crimes with friends. Perfect for virtual game nights, team building, and social gatherings.
Does a similar job
all alternatives →- IMI'm making a detective game built on WikipediaOct 2025 · detective.wiki · ▲318
Hi HN! Worked on this side project for a while and wanted to share it. It's free to play.

Voice driven murder mystery, Interview AI suspects with your voice28d ago · whodunnitai.com · ▲215Hey HN! I'm excited to show off this really fun project I put together. I originally built this project 2-3 years ago, AI was already booming at the time, however voice AI agents were still very early. I loved my proof of concept at the time, but wasn't quite happy with it. I recently had the desire to check out the tech again, and know many of you will be interested. Interviews are speech to speech with OpenAI's gpt-realtime-2.1 over WebRTC. This model is... expensive, and because of that, I have to add some amount of restrictions, conversations are tied to a authenticated Clerk user id. I…


- AMA murder mystery game built on an open-source gen-AI agent framework2023 · gron.games · ▲43
Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
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Launched alongside, October 2025
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- SA
I went down the rabbit hole on a side project and ended up building this: Strange Attractors(https://blog.shashanktomar.com/posts/strange-attractors). It’s built with three.js. Working on it reminded me of the little "maths for fun" exercises I used to do while learning programming in early days. Just trying things out, getting fascinated and geeky, and being surprised by the results. I spent way too much time on this, but it was extreme fun. My favorite part: someone pointed me to the Simone Attractor on Threads. It is a 2D attractor and I asked GPT to extrapolate it to…
AI · Oct 2025 · blog.shashanktomar.com

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Hey all, I built this. It’s not trying to capture every autistic experience (that’d be impossible). It’s based on my own lived experience as well as that of friends on the spectrum. I'm trying to give people a feel for what masking, decision fatigue, and burnout can look like day-to-day. That’s hard to explain in words, but easier to show through choices and stats. I'm not trying to "define autism". I’ve gotten good feedback here about resilience, meds, and difficulty tuning. I’ll keep tweaking it. If even a few people walk away thinking, "ah, maybe that’s why my coworker struggles in those…
Life & fun · Oct 2025 · autism-simulator.vercel.app
