ZK Visualizer – I built this while learning zero-knowledge proofs
I was learning ZK proofs and found that visualizing things really helped me understand them. Noticed there aren't many interactive visualizations out there, so I built one. Here's the first version: zkvisualizer.com It walks through the full pipeline step by step (Problem → Circuit → R1CS → Polynomials → Witness → Proof → Verification) with real Groth16 proofs generated in your browser using snarkjs. You can toggle between what the prover knows vs what the verifier sees, and there's a tamper detection demo where you can watch verification fail. This is still very early on, but I would be…
What it does
In the maker’s words, at launch
I was learning ZK proofs and found that visualizing things really helped me understand them. Noticed there aren't many interactive visualizations out there, so I built one. Here's the first version: zkvisualizer.com It walks through the full pipeline step by step (Problem → Circuit → R1CS → Polynomials → Witness → Proof → Verification) with real Groth16 proofs generated in your browser using snarkjs. You can toggle between what the prover knows vs what the verifier sees, and there's a tamper detection demo where you can watch verification fail. This is still very early on, but I would be very happy to receive any feedback!
Does the same job
all alternatives →- IBI Built a Groth16 ZK-Proof Verifier from Scratch Using Rust2024 · github.com · ▲6
I've always been fascinated by cryptographic principles, so I decided to dive deep into zero-knowledge proofs and implement a Groth16 proof verifier entirely in Rust. This project validates cryptographic proofs and demonstrates how succinct, verifiable computations can be achieved. Using Rust's powerful libraries like arkworks, I implemented pairing checks, public input commitments, and proof validation logic while ensuring the code remains modular and efficient. I handled the complexities of affine group operations, scalar multiplications, and optimized public input verification to make…

- IMI made a little digital circuit simulator that operates on PNGs2022 · github.com · ▲259
This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!



More work this month
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Launched alongside, January 2026
the whole month →- IN
Hey HN! I wanted to share something I built over the last few weeks: isometric.nyc is a massive isometric pixel art map of NYC, built with nano banana and coding agents. I didn't write a single line of code. Of course no-code doesn't mean no-engineering. This project took a lot more manual labor than I'd hoped! I wrote a deep dive on the workflow and some thoughts about the future of AI coding and creativity: http://cannoneyed.com/projects/isometric-nyc
AI · Jan 2026 · cannoneyed.com




Automatic AI-powered code reviews the moment you open a PR
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