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Alternatives

Products that do what ASCII Royale does

Terminal battle royale — peer-to-peer over iroh, no server. Pure ASCII, 8-bit sound, playable over SSH.

  1. 1

    Chat roulette in your command line

    2019

  2. 2
    mpai105

    Make existing Codex and Claude Code sessions multiplayer

    Aug 2026 · godfaddaai.github.io

  3. 3BT
  4. 4S2

    2020 · github.com

  5. 5AA
  6. 6
    jebi140

    A supercharged terminal for Mac with built-in local AI

    Jun 2026

  7. 7

    Record, share and embed your terminal sessions the right way

    2015

  8. 8

    Open-world sci-fi game with a design made by text characters

    2019

  9. 9
    Multitui126

    Sandbox claude code, codex, or any TUI on macOS

    Feb 2026

  10. 10AT
  11. 11

    Encrypted terminal and SSH client with built‑in AI assistant

    Jan 2026

  12. 12RA
  13. 13
    SSHTron98

    Multiplayer Tron in your terminal

    2016

  14. 14

    CLI control to monitor and work with Claude Code remotely

    Feb 2026

  15. 15AT
  16. 16CM

    Here's something I realized: the most AI-native knowledge base isn't a SaaS product with an API. It's a folder of markdown files on your disk. Obsidian stores everything as plain .md files. That means Claude Code (or any AI tool) can grep, read, write, and traverse your entire knowledge base with zero setup. No API keys. No OAuth. No middleware. Just local file I/O. The only missing piece was sync. I wanted my vault on iPhone (iCloud), on Mac (local), and on GitHub (backup + version history) — without paying $4/mo for Obsidian Sync. cc-md is ~400 lines of bash. iCloud handles Apple…

    Feb 2026 · github.com

  17. 17AP

    feast your eyes

    May 2026 · github.com

  18. 18TI
  19. 19MF
  20. 20SW

    I just finished my first iOS game, Snack Words, which is a real-time, multi-player word finding game. iTunes link: http://itunes.apple.com/us/app/snack-words/id425786167?mt=8&ls=1 YouTube video demo: http://www.youtube.com/watch?v=5zPQuqoUHqU I wanted to build something very simple and minimal. There's no figuring out who to play, and each game is only 90 seconds long. The backend is 2,400 lines (so short!) of Erlang which speaks a custom protocol (length tagged JSON packets) to the client. The Objective-C side protocol implementation makes heavy use of blocks and works a lot like my…

    2011

  21. 21AA

    I’ve had this idea for a new code editor chord grammar bouncing around in my head for over 2 years, and now I can finally release v0.1 of ane. You can run it one-shot from scripts or agents (`ane exec —chord…`) or use its full-on TUI editor. ane is pure Rust, and integrates tree-sitter and LSP to provide a pleasant and predictable terminal code editing experience. I’d love folks to try it out and give feedback! Thanks :)

    May 2026 · github.com

  22. 22AW
  23. 23GC
  24. 24IM

    Hello HackerNews, I'm Kaamkiya, the author of this program. It's a collection of minimal games made for terminals, like 2048, Hangman, and even two player games like pong. They're all text-based, but they can actually be quite fun. If you want to test it right now, you can do this: go run github.com/Kaamkiya/gg@latest I started this project out of boredom, honestly. I was bored, and when I'm bored I like to code or play video games. So I coded video games. I kept them really minimal though, because I'm not great at gamedev and thought it would be easier to contribute to text-based…

    2024 · github.com

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