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Alternatives

Products that do what Asterogue, my sci-fi roguelike, is now playable on the web does

  1. 1AR
  2. 2CI

    Jun 2026 · princechazz.com

  3. 3IM

    Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

    2022 · lessmilk.com

  4. 4AM

    Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…

    2024 · 5-million-devs.netlify.com

  5. 5

    Open-world sci-fi game with a design made by text characters

    2019

  6. 6

    Test your hacker skills while enjoying storyline and visuals

    2022

  7. 7IB

    It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.

    2025 · kathaaverse.com

  8. 8IM

    Hi, I've been developing an HTML5 MMORPG game where people can submit code to play a game, like collect items, destroy defense towers or kill monsters, etc.. I've been working on this for over 1.5 yrs (all my spare time) and now it's ready for preview, does anyone want to try it out? It's mostly opensource (and the rest will be opensource sooner or later) Please access it with PC, it's an HTML5 game: https://bytelegend.com/ I really want it to expand to more languages, but right now I've only finished Java part. I wonder if anyone can help me with other languages. Besides, I'm…

    2022 · bytelegend.com

  9. 9IB

    Hey HN! What started off as a meme has turned into a passion project and I'm pretty excited about it. As the title suggests, I made a Rock, Paper, Scissors game in React. The twist is the perk shop that you can power yourself up upon wins. I have a Node web socket backend because it started off as just a PvP experience, but I wanted people to be able to play a solo mode. That's where the Roguelike comes in. I still have plenty of features to go! But for now, it's an endless Roguelike where after each round, you get to upgrade a shop perk to make your character stronger. I'd love to get some…

    2024 · xtremerps.com

  10. 10AO

    I made a game (https://polyfight.io/) which revolves around a player (a tank) leveling up and upgrading by killing shapes and other tanks (partially inspired by https://diep.io). It has a bunch of features, a vast number of tanks, an inbuilt chatting system, clans to make teams with your friends, a colour scheme maker, controllable sandboxes which can be public or private, a last man standing gamemode, and an inbuilt 1v1 system with its own ELO rankings and a global leaderboard. The game has a few players right now, and I'd hope to spread the joy players have with…

    2024 · polyfight.io

  11. 11AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  12. 12AG

    Hello guys, I'm glad to present to you PlayAlgoShip, a web-based game where you solve fun algorithmic puzzles. The rules are simple, you need to find the correct algorithm that makes the ship collect all stars. If you succeed, you will unlock the next level! There are also live statistics like how many players are currently playing on your current level (you are not alone struggling!), the finish rate of the level, and how many players liked/disliked it. It's 100% free, I hope you will enjoy the experience!

    2024 · playalgoship.com

  13. 13

    Gravity WebGL experiment in the Solar System

    2016

  14. 14

    A game of aerospace industry and interplanetary exploration

    2015

  15. 15WA

    I've been working on a browser-based programming game where you write bots to explore procedurally generated dungeons in any WebAssembly-compatible language. It's like a minimalist roguelike where your character's brain is a program you write. There are pre-made libraries for C, Rust, Zig, Go, and AssemblyScript. The game mechanics are intentionally simple for now, but the challenge comes from building up your bot's understanding of the world from limited local information. Your code needs to handle mapping, pathfinding, and strategy while dealing with monsters and potentially hostile other…

    2025 · shaneliesegang.com

  16. 16SA

    I am a big Dragon Age fan and sunk hundreds of hours into Inquisition. It had this minigame called astrariums where you had to solve these shapes based on constellation guides by tracing stars. I'm a hobby game dev and wondered if I could procedurally generate these puzzles so they were always solvable. Turns out you can, so I built a space puzzle game around it with a colorful aesthetic. I released it in web form here but I'm currently working on getting it on Steam and mobile.

    Jun 2026 · starglyphs.com

  17. 17NA

    Hey, everyone! I'm making a game: its title is Nests & Insects and I call it a "Roguelike Tabletop Roleplaying Game (TTRPG)". It is free, as in beer and speech. You can find the rulebook on the game's github repository, linked through the post title. Nests & Insects is a game for 1 to 7 players, one of which takes on the role of the Game Queen (GQ) and describes the game world to the other players. The players control characters who explore and interact with the game world. The players say what their characters do and roll dice to see what happens, then the GQ describes the results. Players'…

    2022 · github.com

  18. 18

    Gundam style dungeon crawler

    2015

  19. 19AA
  20. 20IS

    It's my first steam game, I'm very pleased with how it came out. It's the largest person project I've ever made. I'm happy to answer any questions.

    2023 · store.steampowered.com

  21. 21RR

    About a month ago, I shared the Day 1 prototype of this project (https://news.ycombinator.com/item?id=46448670). It has since evolved into a somewhat more polished "Slot-Machine Deckbuilder." I also recently moved the project from qq-pwn.com to alt-qq.com. I did this mid-development specifically to see if I could migrate a live player base and session states without losing people. The Design Challenge: The core of the game is a "One-Armed Bandit" dungeon crawler. The challenge is balancing the "house always wins" nature of slots with the player agency required for a good…

    Jan 2026 · alt-qq.com

  22. 22DA
  23. 23AN

    Most games have limits. You can only use preset features, need coding for customization & adding mods, require expensive extra devices. We wanted to remove those barriers. That’s why we are building space zero—a browser based 3D world powered by AI. We plan to build players can freely mix items to generate unexpected creations with unique properties and sounds. Also the world itself is dynamically generated, evolving endlessly. I uploaded a demo version I’ve been working on for the past month! I hope to get any feedbacks or comments :)

    2025 · 0.space

  24. 24AR

    A minimal "@ moving around a hardcoded map" implemented in a bunch of languages, some by me and some contributed by others. A slightly more interesting riff on the Hello World or 99 Bottles of Beer theme. More languages or improvements on existing ones would be nice :) There's a github repo at: https://github.com/nrkn/SimpleRL

    2011

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