Alternatives
Products that do what Billiard Shot Studio does
Physics-based pool shot simulator
- 1AW
MillionBalls is a web-based simulator meant to improve your real-life game. This is targeted beginner-intermediate level players who want to learn to visualize shots better. Unlike typical pool simulators this one constrains you to the views you see as a player at a pool table rather than overhead or other unrealistic views. You'll receive immediate feedback about your aim and historical performance.
2023 · millionballs.app
- 2AB
2020 · youtube.com
- 3AM
Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com
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Jan 2026 · github.com
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This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!
2022 · github.com
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Authenticated NFT video prints for NBA top shot collectors
2021
- 9IB
I've been working on the Anukari 3D Physics Synthesizer for a little over two years now. It's one of the earliest virtual instruments to rely on the GPU for audio processing, which has been incredibly challenging and fun. In the end, predictably, the GUI for manipulating the 3D system actually ended up being a lot more work than the physics simulation. So far I am only selling it direct on my website, which seems to be working well. I hope to turn it into a sustainable business, and ideally I'd have enough revenue to hire folks to help with it. So far it's been 99% a solo project, with…
2025 · anukari.com
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Apr 2026 · blog.playcanvas.com
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Hi HN, I’m a chemical engineer and I manage logistics at a refinery down in Texas. Whenever I try to explain downstream operations to people outside the industry (including my kids), I usually get blank stares. I wanted to build something that visualizes the concepts and chemistry of a plant without completely dumbing down the science, so I put together this 5-minute browser game. Here's a simple runthrough: https://www.youtube.com/watch?v=is-moBz6upU. I pushed to get through a full product pathway to show the V-804 replay. I am not a software developer by trade, so I relied…
Mar 2026 · fuelingcuriosity.com
- 16HA
Hey everyone, OP here. Wanted to share a bit more about Hooper — I started building it with a good friend of mine six months ago. We play a lot of pickup together and were arguing about who has a better jump shot and ended up hacking together an app to settle it The way Hooper works is you can record yourself using the app and ideally a tripod (optional). The app will track everyone, whether its a solo practice, a 3v3, or a 5v5. We think there’s a lot of stuff out there for basketball drills but what we really wanted Hooper to be for is actual game play. That means, it can do things like…
2024 · hooper.gg
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Spin Lab▲44Hey HN, I built Spin Lab: a browser-based interactive explainer for table-tennis spin. It visualizes topspin/backspin, spin rate, ball trajectory, bounce behavior, and why the opponent’s return reacts the way it does. I built it because spin is central to table tennis, but most explanations are either too hand-wavy or too static. Thanks Fable, we miss you
Jun 2026 · srijanshukla.com
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In a company hackathon this weekend, I thought it would be fun to build a basketball play designer. Essentially, you enter some information about the type of play you want, and it generates a play following these requirements. I was imagining it might be useful for stuff like: 1. Designing personalized plays for first-time coaches: "Give me a play that gets my shooting guard an open three-pointer. My shooting guard shoots the best from the right wing, and my point guard has a weak left hand. My center sets great screens, so have my center set an off-ball screen for my shooting guard." 2.…
2023 · basketballdesigner.com
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Commented on yesterday's Ask HN: What are you working on? (August 2026), thought I might as well submit a Show HN. If you see climbing world cup/championship, there is this 3D modelling thing [1]. I want that for my weekly bouldering. I scanned my local climbing gym into 3D mesh using iphone. Built a simple editor to trim, merge, move/rotate meshes. You can interact with the mesh, view routes, view climb, etc. So this is unlike many gaussian splatting projects where the main use is for viewing. I built a pipeline in updating climbing walls. Climbing routes are manually annotated.…
27d ago · kmcheung12.github.io
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