Alternatives
Products that do what Brainfuck but with Turtle Graphics does
I made a Brainfuck interpreter ( https://en.wikipedia.org/wiki/Brainfuck ) with additional commands for turtle graphics. Check it out: https://czterycztery.pl/programy/turtlefreeze/
- 1IM
This is a little toy project of mine that lets you simulate digital logic graphs. It was inspired by Minecraft's Redstone and the Piet esolang. It's got some serious drawbacks-- you write circuits as PNGs and simulate them with a Python interface. It's slow to run and slow to experiment with. And it is certainly difficult to use for people with any kind of color blindness. But despite that, I hope this can still be a fun toy!
2022 · github.com
- 2TG
2020 · github.com
- 3CM
2023 · github.com
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- 8BC
I have been working on a pet project of mine http://brainturk.com , These games are mostly taken from various research papers and I have implemented them in HTML5 . What do you think we should focus on next , working on existing games to add features , better graphics or add more games or work on the progress section ?. I have been thinking of adding a section for kids (under 15) where some of the games can be linked and maybe change some graphics and make the levels easier to start with Please let me know if you think of any suggestions on how to improve the product and also any ideas are…
2012
- 9IB
VSCode extension with games (Snake, Plinko, slots), HN/LessWrong reader, and Pomodoro timer for AI coding wait times. Fake currency only. Marketplace: https://marketplace.visualstudio.com/items?itemName=TouchGra... Built in a week with Claude Code after seeing Chad IDE get ratio'd for integrating real gambling. Happy to answer questions or get roasted on the code.
Dec 2025 · github.com
- 10TW
A few weeks ago I posted my solo browser projects and since I have received lots of messages asking the download link. I was a bit reluctant to release it since it's not at a stable level yet. However I finally decided to just put it out there as a pre-alpha since so many emails I have received. So now you can grab this pre-alpha from https://code.intellios.ai/cwbrowser/ Note: Expect bugs, missing features, and crashes. Plenty of the web will render imperfectly or not at all. This is an early look, not a daily driver.
19d ago
- 11WP
This was my recent weekend project, aimed at teaching me JavaScript, a bit of HTML5, and (mostly) WebGL. The orbital data are from NASA JPL. I was inspired in part by this Flash app: http://www.dynamicdiagrams.com/wp-content/uploads/2011/04/orrery_2011_bce.swf, but wanted to do something in 3D. Coming from the games-dev world, this is my first introduction to web coding. The UI is jquery. I mostly used http://learningwebgl.com/blog for the 3D stuff. Being WebGL, it will work mostly on Chrome, Firefox 4 Beta. Forget about IE. I needed to figure out how to render text to the WebGL canvas - I…
2011 · solar-system-explorer.com
- 12IM
Hey everyone! I'm excited to share Trangram, a completely free tool for animation and illustration that works right in your browser, no installs or sign-ups needed. I originally created Trangram to make motion graphics easier for myself, and as I kept working on it, I realized it could be useful for others too. It's been a fun side project, and I've used it to create my own animations, which you can check out on Trangram's gallery page. Since my first post here 6 months ago, I've made lots of updates. Want to see what's new over the past 6 months? Check it out here:…
2024 · trangram.com
- 13IM
Try it at: ssh krnl.duetbrowser.com No sign up, totally free - no download. Let me know what you think. Prior art exists (brow.sh) but I wasn't satisfied with their graphical take. I wanted the raw, old skool terminal days of the early internet - BBS, and old green phosphor library comptuers - but running the modern web, with all the bells and jingle jangle whistles (JavaScript, etc). No funding, no VC, just 100% raw terminal fun. Not sure how long the demo will last, but try it out.
Jul 2026
- 14IG
I recently quit my job at a decent TTS company I was working for as a software developer advocate to pursue what I have always enjoyed doing, which is creating software that is helpful. Before and after quitting my job, I have always found it expensive and time-consuming to hire a designer that can come up with a decent logo for my software, and as a software engineer, I really enjoy coding, not designing. One day, I made a pretty bold move to design a logo, and it took me a whole day to come up with a logo that looks nice. This is the reason I built Owl AI, a logo generator that generates…
2024 · app.owlai.art
- 15IM
In 2024 Google Labs released GenDino: a version of the Chrome Dinosaur Game that let users turn prompts into skins. GenDino is dead. The Dino Game happens to be OS, so I forked it and created Vibedino to let your prompts change the actual game. Make the dino front-flip every time it jumps. Add a hard mode after 1000m. Break my backend by implementing the full PageRank algorithm. Give it the dumbest feature idea you can think of and then approve it yourself to deploy to the main site!
Jul 2026 · vibedino.com
- 16DC
Hi there! I'm building Diagrammatic, a simple and free online tool with the ambition to become a community for diagrams-as-code enthusiasts. Currently, it supports Mermaid, PlantUML, Dot (Graphviz), Vega-Lite, and Typogram, but I'm looking to add more languages. Please let me know if there's a particular one you use. I'd appreciate any kind of constructive feedback as well. Thanks in advance!
2024 · diagrammatic.com
- 17BC
Hi, looking for your feedback on my first public project. The Idea: Every lurepet (big picture) that you see on the site has some "genes" and is drawn according to them. After the best lurepets are selected they can be bred to make children looking like their parents. This is going to be repeated to create more and more beautiful lurepets. And of course the reason to vote is to save the future humanity that is attacked by evil robots which has the only flaw - insane obsession with lurepets :) Implementation: The drawing logic which is 99% of all the logic, is written in Clojure. I'm very…
2011
- 18IR
You can check the game here: https://select.supply/game/mindmaze. Curious to learn your feedback. I personally loved the game so much!
Apr 2026 · medium.com
- 19E
Hello everyone, A couple of months ago I was introduced to Excalidraw and fell in love with it instantly. The only thing I didn't like was that I couldn't easily save my whiteboards and had to put everything in one whiteboard which started to lag my PC after a while. So I made ExcaliHub. It's exactly as it sounds: a hub for Excalidraw. It's free, open source, and I aim to keep it that way. Thanks in advance for any feedback!
2024 · excalihub.dev
- 20AB
Hi HN, I've been working on ThorVG, an open-source vector graphics engine. It started as a lightweight SVG renderer and has gradually evolved into a rendering engine supporting SVG, Lottie, and modern GPU backends. This demo showcases the latest ThorVG 1.1 running entirely in the browser. Try it here: https://thorvg-janitor.vercel.app ThorVG v1.1: https://www.thorvg.org/post/thorvg-v1-1-rising-the-standard
Jul 2026 · thorvg-janitor.vercel.app
- 21IB
Hi HN, I’ve been tinkering with this for a while and finally have it in a decent state. It’s a plotter robot that draws caricatures from photos. I trained a diffusion model (Flux Kontext LoRA) on caricature images, 3D-printed a Sharpie mount for my Ender 3, and hacked together a pipeline that goes photo → caricature → G-code. After a lot of trial and error it’s working pretty well, and I put up a little site where you can try it out. Happy to answer questions or hear any feedback. Thanks!
2025 · caricature-bot.com
- 22TA
What began as a lightweight programming experiment quickly transformed into a deeply engaging technical exploration into the realms of neuroevolution, game physics, and browser-based simulation. My original goal was modest: replicate the "Chrome Dino" game using a performant and modern web stack. However, the project evolved far beyond expectations. The twist? I wanted the dinosaur to teach itself to jump.
2025 · fulgidus.github.io
- 23VN
I got the idea of [mindmap.so](http://mindmap.so/) out of my own frustration of managing my personal notes in Notion and Miro in parallel. I have built it 3 months back on top of excalidraw, posted it in Reddit a couple of times, and never looked back (was using it only for personal use). Little did I know that the small and nimble tool that I created has crossed 2000+ users (was so surprised when I saw the dashboard last week). It was all organic and word of mouth . Having 2000+ users trusting a product is no easy feat. That’s when I thought may be I should put some more…
2024 · mindmap.so
- 24AF
Another Sunday afternoon project: add some pizzaz to your boring bare metal or virtual machine consoles! Written as a single Go binary; no dependencies. https://github.com/Fusion/modernfbv As usual, feedback please!
2022
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