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24 alternatives to C++17 In Detail, a book that will move you from C++11/14 to C++17

Hi! Last year in August I've released my first self-published book. C++17 In Detail Available at Leanpub: https://leanpub.com/cpp17indetail Keeping up with the latest changes in the language is quite hard. C++ moves quite fast recently, and there are many exciting features added with each iteration. The book shows all the significant changes in the language and the Standard Library. The chapters are much easier to grasp than reading reference pages or the Standard itself. It's a great guide for any C++ developer who knows a little about C++11/14 and wants to move forward.…

C++17 In Detail is a book designed to help C++ developers transition from C++11 and C++14 to C++17. It covers significant language and Standard Library changes, presenting complex features in accessible chapters that… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. C++17 In Detail, a book that will move you from C++11/14 to C++17 launched in 2019; newer entries below may have overtaken it.

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    Book that will teach you the newest C++ Standard

    2018 · leanpub.com · its alternatives →

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    Hi HN, I have created a webpage that displays all C++ features since C++20 in a simple, searchable table. It is intended to serve as a quick reference for C++ developers, whether as support for cross-platform development or simply to track the current support status out of curiosity. I created it as a simpler, more structured, and more up-to-date alternative to the cppreference compiler support site. Please note that the page intentionally does not list LWG and CWG papers. This might change as I am continually updating the site and trying out new ideas. Questions, feedback and suggestions…

    2025 · cppstat.dev · its alternatives →

  3. 3

    An OpenGL RTS game engine written in C. Contribute to eduard-permyakov/permafrost-engine development by creating an account on GitHub.

    2021 · github.com · its alternatives →

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    Hi HN, I’m the creator of C/C++ Cheatsheet — a modern, practical reference for both C and C++ developers. It includes concise snippet-style explanations of core language features, advanced topics like coroutines and constexpr, system programming sections, debugging tools, and useful project setups. You can explore it online at https://cppcheatsheet.com/. I built this to help both beginners and experienced engineers quickly find clear examples and explanations without digging through fragmented blogs or outdated docs. It’s open source, regularly maintained, and…

    Jan 2026 · github.com · its alternatives →

  5. 5

    Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…

    Jan 2026 · github.com · its alternatives →

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    Morning HN. I often found myself wondering "how much does this code segment take in terms of total runtime" and it's often quite annoying to figure out with optimizations enabled, especially when working on something new or testing someone else's implementation without the proper tooling set up. Wanted to have a single include lib that would allow us to write something like: ``` PROFILE("Loop 1") for (...) // some work ``` and have the next expression automatically record time & dump results to a table. Wrote a few macros to do exactly that a few months back, but they were…

    2025 · github.com · its alternatives →

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    Develop your programming skills or start your coding journey

    2021 · play.google.com · its alternatives →

  8. 8FS
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    Hi HN! I'm currently a Master's student at USTC (University of Science and Technology of China). I've been diving deep into Data Engineering, especially in the context of Large Language Models (LLMs). The Problem: I found that learning resources for modern data engineering are often fragmented and scattered across hundreds of medium articles or disjointed tutorials. It's hard to piece everything together into a coherent system. The Solution: I decided to open-source my learning notes and build them into a structured book. My goal is to help developers fast-track their learning curve. Key…

    Feb 2026 · github.com · its alternatives →

  10. 10

    Hello Hacker News. I’m Martin, a graduate student from Prague, and I’ve been working on Coros, a C++ library for task-based parallelism. After spending some time with OpenMP and oneTBB, I wanted to try building a library using modern features from the C++ standard library. I’ve used coroutines for task encapsulation and C++23 expected for exception handling, while trying to maintain good performance. Additionally, I’ve implemented monadic-like behavior to allow easy chaining of tasks, similar to the monadic operations in std::expected. You can check out the project here:…

    2024 · github.com · its alternatives →

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    Morning HN. Random number generation feels is a somewhat underrepresented topic in the C++ realm. There is a lot of questionable info about it found online and even the standard library is quite behind the times in terms of it's algorithms. It suffers from trying to accommodate sometimes impractical standard requirements and has several ways of getting significantly bad statistical results. This leaves a lot easily achievable performance & quality on the table. So, being a mathematician who mostly works with stochastic models and wants these models to run fast and well, I embarked on a…

    2025 · github.com · its alternatives →

  12. 12IM
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    A C++ HTML template engine that uses compile time HTML parsing - rep-movsd/see-phit

    2017 · github.com · its alternatives →

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    A lightweight single-header pattern-matching library for C++17 with macro-free APIs. Try it at https://godbolt.org/z/8YMr8Kz8j

    2022 · github.com · its alternatives →

  15. 15IW

    The book page links to a blog post that explains how I got about it (and has a link to sample content), but the TL&DR is that I could not find a lot of books that were on "our" history _and_ were larded with technical details. So I set about writing one, and some five years later I'm happy to share the result. I think it's one of the few "computer history" books that has tons of code, but correct me if I'm wrong (I wrote this both to tell a story and to learn :-)). My favorite languages are Smalltalk and Lisp, but as an Emacs user, I've been using the latter for much longer and for my…

    Feb 2026 · berksoft.ca · its alternatives →

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    I love C and C++, but setting up projects can sometimes be a pain. Every time I wanted to start something new I'd spend the first hour writing CMakeLists.txt, figuring out find_package, copying boilerplate from my last project, and googling why my library isn't linking. By the time the project was actually set up I'd lost all momentum. So, I built Craft - a lightweight build and workflow tool for C and C++. Instead of writing CMake, your project configuration goes in a simple craft.toml: [project] name = "my_app" version = "0.1.0" language = "c" c_standard = 99 [build] type = "executable"…

    Apr 2026 · github.com · its alternatives →

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    Hi HN! I've built [CXXStateTree](https://github.com/ZigRazor/CXXStateTree), a modern C++ header-only library to create hierarchical state machines with clean, intuitive APIs. It supports: - Deeply nested states - Entry/exit handlers - State transitions with guards and actions - Asynchronous transitions with `co_await` (C++20 coroutines) - Optional runtime type identification for flexibility It's ideal for complex control logic, embedded systems, games, robotics, and anywhere you'd use a finite state machine. I’d love feedback, use cases, or contributions from the…

    2025 · github.com · its alternatives →

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My book is finally available for pre-order! From the overview:


	...

    2012 · codecube.net · its alternatives →

  19. 19OC
  20. 20MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org · its alternatives →

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    Codebrowser homepage

    2016 · code.woboq.org · its alternatives →

  22. 22

    Welcome to C++ By Example. Here you will find clear and up to date C++ code examples with concise and straightforward explanations.

    2021 · cppbyexample.com · its alternatives →

  23. 23

    A minimal viable programming language on top of liblgpp - codr7/alang

    2021 · github.com · its alternatives →

  24. 24MB

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