Dev tools · alternatives · 2026

24 alternatives to Craftware
Game crafting engine & cross-game interoperability enabler
Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Craftware launched in 2023; newer entries below may have overtaken it.
- 1IM
Modd.io is a collaborative game editor that runs in browser. It's kind of like Figma for game dev. We made this engine low-code and multiplayer-first, so developeres can quickly prototype casual multiplayer games. I hope some of you guys will find this useful. Would love to hear feedback also. Thank you. Engine Demo: https://www.modd.io
2023 · github.com · its alternatives →
- 2
Craftwork 6▲322Design resources that will boost your creative workflow
2025 · craftwork.design · its alternatives →
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Interface assets for designers and startup creatives
2017 · its alternatives →
- 6UL
In the wake of all the Unity nonsense, just wanted to toss the Raverie engine into this mix :) We’re building off a previous engine that we worked on for DigiPen Institute of Technology called the Zero Engine with a similar component based design architecture to Unity. Our engine had a unique feature called Spaces: separate worlds/levels that you can instantiate and run at the same time, which became super useful for creating UI overlays using only game objects, running multiple simulations, etc. The lighting and rendering engine is scriptable, and the default deferred rendering…
2023 · raverie-us.github.io · its alternatives →
- 7
CraftUI▲231Instantly craft stunning UI components from prompts
2024 · expireddomains.com · its alternatives →
- 89D
2025 · 90s.dev · its alternatives →
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Revamped Assistant with MCP, Al, an API and Android Beta
Nov 2025 · craft.do · its alternatives →
- 11CA
- 12MH
Nov 2025 · astral-os.org · its alternatives →
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- 18IB
I've been working on an MMORPG that is now in alpha as a solo developer. Here are the major open source technologies that I use: Blender - 3D modeling software for creating the overall environment and every game object. I've gotten a lot of CC and Public Domain assets from https://poly.pizza GLTF - I export assets from blender to the GLTF asset format JSON - I write a JSON config for every game object that describes things like its name, its interactions, its collisions, etc. Node.js exporter - I iterate over the environment and every asset to create a scene hierarchy. I use…
2024 · alpha.reconquer.online · its alternatives →
- 19MM
2021 · vnav.io · its alternatives →
- 20

Recreate your favorite developer tools from scratch
2023 · its alternatives →
- 21IB
2023 · kevzettler.com · its alternatives →
- 22

GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
Aug 2026 · github.com · its alternatives →
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Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →