Alternatives
Products that do what Cross-platform Auto Deploy Engine Tool does
Build, notarize, and deploy to Steam & Epic from one tool.
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I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…
2022
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2023 · github.com
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Kshitij and Rahul here. We're building Playground, an open-source sandbox that lets your non-technical teams prototype directly on production codebases, without bugging you (developers) to spin up and maintain another repo. The repo is here: https://github.com/B1u3B01t/design-playground. We've been working together for six years. Last year we built an AI design agent because we thought designers were the biggest bottleneck. But we were wrong. After talking to teams, we realised designers, PMs, founders and even sales people all wanted to quickly change and explore flows…
Jul 2026
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Hey, Jared Palmer (creator of this playground) here. Really excited to ship this. I’ve been building this over the past few weeks to compare LLMs from different providers like OpenAI, Anthropic, Cohere, etc. At Vercel, I manage our Frameworks division (including Next.js, Svelte, and Turbo) and wanted to also dogfood some of the latest features in a slightly larger application. This playground takes a lot of inspiration from https://nat.dev and is built on Tailwind, ui.shadcn.com, and some upcoming Vercel products we’re announcing soon. We’re going to continue adding models to…
2023 · play.vercel.ai
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
26d ago · github.com
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Hey HN! We’re Kyle and Jacob and we are excited to show you Depot (https://depot.dev) and get your feedback! Depot is a hosted Docker container build service, providing fully managed remote builds from CI and from your terminal. We support both Intel and Arm builds natively. As application and platform engineers, we have experienced the challenge of keeping Docker container build times fast. From optimizing and reoptimizing Dockerfiles, to implementing layer caching in CI, to running & maintaining custom runners for multi-platform images. Still today, there are limitations with the…
2022 · depot.dev
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