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Alternatives

Products that do what Domains of Transcendence does

An idle cosmic simulator with exponential tree progression

  1. 1AO

    Hey! I built a playground called Advent of Distributed Systems (https://aods.cryingpotato.com/) where you can work through the Fly.io distributed systems challenges (https://fly.io/dist-sys/1/) directly in your browser. Running challenges like this directly in the browser has often been the best way for me to get the activation energy to start them since it bypasses all the annoying dev environment setup that has to happen as a precursor to working on it. The coding environment was built with another project I'm working on called Cannon…

    2023 · aods.cryingpotato.com

  2. 2LP

    Took a break from the falling sand simulation blog posts this week to work on another small project. It's a little pixel world generator- each time you visit, you'll see a new little world. I really like this stuff and had a blast building it yesterday!

    2022 · jason.today

  3. 3BG

    Trying to do gradient descent using automatic differentiation over branchy programs? Or to combine them with neural networks for end-to-end training? Then this might be interesting to you. We develped DiscoGrad, a tool for automatic differentiation through C++ programs involving input-dependent control flow (e.g., "if (f(x) < c) { ... }", differentiating wrt. x) and randomness. Our initial motivation was to enable the use of gradient descent with simulations, which often rely heavily on such discrete branching. The latter makes plain autodiff mostly useless, since it can only account for the…

    2024 · github.com

  4. 4TF

    It's free to play on steam, but you'll need a computer with a dedicated graphics card. I just released a new version after first releasing it 18 months ago. It's been a hard slog to scrounge time as it's not my day job but that's life. There's a ton of obvious improvements in the future (weather systems, temperature, varying rainfall, ice&#x2F;snow, more biomes, more plate tectonics, lava, etc) but all suggestions&#x2F;feedback is welcome.

    2023 · store.steampowered.com

  5. 5

    A tediously accurate scale model of the solar system

    2014

  6. 6
    Causality106

    Create and discover physical-digital experiences

    2024

  7. 7IB

    I am a solo developer, and I built Core MBA because I was frustrated with the "video course" default in business education. I wanted to build a "compiler for business logic"—a tool where I could read a concept in 5 minutes and immediately test it in a hostile environment to see if my strategy actually compiles or throws a runtime error. The project is a business simulator built on React 19 and TypeScript. The core technical innovation isn't just using AI; it's the architecture of a closed loop between a deterministic economic engine and a generative AI validation layer. The biggest technical…

    Jan 2026 · core-mba.pro

  8. 8GO

    Hi HN, when learning Golang (and topology), I ported a simple GOL in C (https:&#x2F;&#x2F;github.com&#x2F;Jeadie&#x2F;GoL) into Go. I then added a bunch of features - Playing on other fundamental polygons (https:&#x2F;&#x2F;en.wikipedia.org&#x2F;wiki&#x2F;Fundamental_polygon#Examples_o...) - Considering all possible update rules (of which, there are many). Looking to get back to this project soon. Would love some feedback + ideas.

    2022 · github.com

  9. 9AS

    I didn't realize Universe Sandbox ran on MacOS, and I was in the mood to play around a bit. Some functions it's got: - Random system generation - Sonification is super fun too - Habitability Simulation (Just for fun, don't cite this please) - Replacing, spawning, deleting objects I've had tons of fun building this, so I hope someone else can share the joy. It's free and runs in the browser. I'd love to hear any feedback. I think this is at a state where I might leave it as it is, but if people are interested in other features, maybe I'll keep working on it. I've kept saying I'll stop working…

    Dec 2025 · luna.watermelonson.com

  10. 10IB
  11. 11AA

    Hi HN, I'm a 19-year-old aerospace student. I spent the last 13 months building a custom Linux distro from scratch because I wanted to see if we could treat the OS kernel as a mathematical engine rather than a deterministic administrator. The Stack: Flux (The Shell): A custom math-native shell where x² and ∑ are valid syntax. It parses mathematical notation directly into optimized SIMD instructions (no Python wrapper). Tenet (The Scheduler): Written in Tenet (my custom DSL for game theory). The scheduler is a Nash Equilibrium solver compiled to native code. In my benchmarks (Ryzen 7 5800HS),…

    Feb 2026 · fawazishola.ca

  12. 12NG

    Hi everyone, I started working on nanoeuler after the ban of anthropic's fable because my ambition and dream is to work in the AI field in anthropic. The two interesting reasons that led me to create nanoeuler were (1) interfacing with llm does not mean understanding how they are composed and (2), working on llm with a very low-level layer to understand the correlation between parameters and data and growth of the model and how the GPU works and how some layers can be optimized. So I started working on it with a research aspect by making nanoeuler grow more and more but doing one step after…

    Jun 2026 · github.com

  13. 13TA

    Hi HN! I’ve spent the summer of the past 2 years building The Atlas, a procedural universe simulator that generates 1 sextillion galaxies (10²¹) from a single mathematical seed. Think No Man’s Sky meets theoretical physics, but running entirely in your browser. Everything is purely deterministic, the universe is calculated from SHA-256 hashed seeds using the golden ratio as primordial constant. There’s no database, no pre-saved data, just pure math. Time itself is treated as a coordinate, so the universe exists as a 4D structure where any moment can be computed on demand. Shut it down for…

    Sep 2025 · github.com

  14. 14

    Real-time 2D gravity sandbox with causal propagation (finite c), GW-strain heatmaps, and a virtual LIGO probe. Numba JIT, CPU-only. - alessandro-pioli/AstroCausal_Engine

    3d ago · github.com

  15. 15AA
  16. 16AH

    This paper formally defines where current AGI hits a structural wall — not a technical one. It shows that no amount of scaling, reinforcement learning, or recursive optimization will break through three deep epistemological and formal constraints: 1. Semantic Closure — An AI system cannot generate outputs that require meaning beyond its internal frame. 2. Non-Computability of Frame Innovation — New cognitive structures cannot be computed from within an existing one. 3. Statistical Breakdown in Open Worlds — Probabilistic inference collapses in environments with heavy-tailed uncertainty.…

    2025

  17. 17MD

    Hello HN: I love the randomness of the universe. I've been spending some time creating a Craps simulator to help experience this love without having to shell out like a real degenerate. For others similarly fascinated: I would love to hear any and all feedback you've got on this. It's meant to be unique in the sense that it's a community-oriented, infinite simulation.

    Feb 2026 · infinitecraps.com

  18. 18

    AI builds your fantasy world. You run the campaign.

    Jun 2026 · getyuga.com

  19. 19TP

    I have had a few conversations in the past year with non-technical folks (traditional finance types, consultants) who asked for a simple explainer on how GPTs work. These people generally have the horsepower to grasp new concepts quickly but don't necessarily have the math background to dig in super deeply and want a stronger framework than "they predict words". I had generally been pointing them to Karpathy, Illustrated Transformer, and other youtube content but I figured something more hands on without the math requirement might be better at explaining questions like "why matrix…

    Jun 2026 · understandgpt.xyz

  20. 20ET

    This is a simple text editor, made using gtkmm 3 and llama.cpp, that allows you to explore the possible continuations (ranked by descending probability) that an LLM would output after each token. I was quite surprised that there didn't seem to be a tool like that out there yet, so I decided to make my own. Source is on Github (https:&#x2F;&#x2F;github.com&#x2F;blackhole89&#x2F;autopen), though the code is still in a very rough shape.

    2024 · youtube.com

  21. 21AA

    Hi, I’m a cofounder of AstroBee and I wanted to share our work with the community. AstroBee is an automatic semantic layer generator for your business. It brings data together from different locations, storing it either in your data warehouse or in one we host. Then, AstroBee scans your data and models it to create an integrated source of truth (we call it an ontology because it’s structured like Palantir’s ontology). Once you have your source of truth, you can either build applications on top of it, or chat with directly to answer analytics questions. If you don’t like AstroBee’s original…

    Oct 2025 · app.astrobee.ai

  22. 22NG

    Hi everyone, I started working on nanoeuler after the ban of anthropic's fable because my ambition and dream is to work in the AI field in anthropic. The two interesting reasons that led me to create nanoeuler were the first, interfacing with llm does not mean understanding how they are composed and two, working on llm with a very low-level layer to understand the correlation between parameters and data and growth of the model and how the GPU works and how some layers can be optimized. So I started working on it with a research aspect by making nanoeuler grow more and more but doing one step…

    Jun 2026 · github.com

  23. 23EE

    Hello HN! We're the team behind Epistemeland (https:&#x2F;&#x2F;epistemeland.com&#x2F;), a platform dedicated to making learning fun and accessible. We've just released a prototype of a single player game that uses basic geometry. It is a fist, but an important step in creating our MMO game to revolutionize education. The game mechanics are simple but intriguing and naturally incorporated in the game process. We built it with UE5 and want to continue development. We'd love for you to try it out and give us your feedback, which we'll use to guide our next improvement cycle. Our goal is to…

    2023 · epistemeland.com

  24. 24PF

    Hi guys! I did a hackathon this weekend for leapml.dev and built out a site that lets you generate images with stable diffusion in the browser: https:&#x2F;&#x2F;aiart.fm Each image gets tagged and stored in a database so you can go back and look at what prompts, seeds, step, models people have used to make nice images. There is also a rudeimntary voting system and the homepage is sorted by highest rated. But the most exciting bit is I added my own custom fine tuned model to it last night that I'm calling "Psychedelia". All of the top images one the homepage are using this model. It seems to…

    2023 · aiart.fm

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