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Products that do what Endless Adventure – A retro text adventure where you can do anything does

Hey HN, Endless Adventure is a DOS-style text adventure game that lets you explore any story you can imagine. It should feel like it came from an alternate universe where we developed LLMs in the 80s. No login needed so you should just stop reading this and go play with it yourself! I’ve poured a lot of love into both the UI and the storytelling engine that powers it. Everything looks simple, but behind the scenes there is a lot of work to keep context, move the story forward, and maintain state for things that are never explicitly exposed (e.g. inventory, karma, quests, NPCs, etc). I…

  1. 1IB

    It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.

    2025 · kathaaverse.com

  2. 2AE

    I built a procedurally generated word-search game where the puzzle never ends - as you scroll, the grid expands infinitely and new words appear. It’s designed to be quick to pick up, satisfying to play, and a little addictive. The core game works without an account using the pre-defined games, but signing up allows you to generate games using any topic you can think of. I’d love feedback on gameplay, performance, and whether the endless format feels engaging over time. If you try it, I’d really appreciate any bug reports or suggestions. Thanks in advance!

    Dec 2025 · endless-wordsearch.com

  3. 3

    Discover the endless desert. A beautiful game for mobile.

    2018

  4. 4

    Explore a nearly endless procedurally generated universe

    2016

  5. 5TA
  6. 6AA
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    Infinite AI RPG adventures shaped by your choices

    Jul 2026 · endlessfantasyapp.com

  8. 8OS

    Hi HN! I'd love your feedback for this AI storytelling game. Remember when you used to read choose-your-own adventure books as a kid? We're trying to re-create that. The site lets you create adventures by seeding them with parameters that end up feeding LLMs: title, genre, writing style, etc. Once you've done that, you can play your book like a game: with custom chapters, illustrations, voice narration, choices, and dice rolls. We’re really into the idea of merging the open-ended generative AI with goal-directed story arcs that the game author can control. Everything is open source (links…

    2023 · ai-adventure.steamship.com

  9. 9IW

    I grew up on the Infocom games and when microsoft actually open-sourced Zork 1/2/3 I really wanted to figure out how to use LLMs to let you type whatever you want, I always found the amount language that the games "understood" to be so limiting - even if it was pretty state of the art at the time. So I figured out how to wrap it with Tambo.. (and run the game engine in the browser) basically whatever you type gets "translated" into zork-speak and passed to the game - and then the LLM takes the game's output and optionally adds flavor. (the little ">_" button at the top exposes the…

    Jan 2026 · infocom.tambo.co

  10. 10AS

    I’m experimenting with modeling tabletop RPG adventures as explicit narrative state rather than linear scripts. Everdice is a small web app that tracks conditional scenes and choice-driven state transitions to preserve continuity across long or asynchronous campaigns. The core contribution is explicit narrative state and causality, not automation. The real heavy lifting is happening in the DM Toolkit/Run Sessions area, and integrates CAML (Canonical Adventure Modeling Language) that I developed to transport narratives among any number of platforms. I also built the npm CAML-lint to…

    Feb 2026 · github.com

  11. 11SG

    Hi everyone! Want to share something I'm working on. Here is the brief description: From a single text prompt, craft dynamic worlds (both fictional and real-life, of any kind) filled with interacting NPCs pursuing goals, and control (human-in-the-loop) their behaviour and world state in real-time. Text-to-image to visualise every single step of change in the world's and NPC's state. My main goal was to check if it's possible to use LLMs (GPT-4 currently) to make characters interact with each other but in the end, it ended up with a neat little app where users can interfere with NPC's (and…

    2024 · github.com

  12. 12MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  13. 13OR

    Hi I've created a text-based RPG game in which you can experience different adventures and play interesting characters while the AI acts as a real time DM/story teller. There are multiple ways to interact with AI: 1) Input free will move 2) Input default move (affects resources) 3) Post a question to DM Also one more cool feature is that you can create your own adventure via simple form. Add scenes, add characters and make it public so other players are able to test it. I also plan to have 'competetive' side where players will pay some small fee to creators in crypto depending on…

    2023 · landing.v3rpg.com

  14. 14

    First level is entirely browser based. Second level runs inside claude cli and you build a real skill and agent to stay alive in an adrift spaceship

    Aug 2026 · meridian-claude.dogeared.dev

  15. 15RA

    This is a project that I have been working on in my spare time for a while now. It's a new virtual tabletop for playing pen and paper role playing games online, but it takes an entirely different approach than anything out there right now. Rather than trying to turn pen and paper games into video games, with features centered around one-click damage calculations and detailed stats tracking, Roll20 focuses on storytelling. It has completely new features like background music, player journals, and an expansive art library with a built-in web search. The entire system runs on NodeJS, Padrino,…

    2012 · kickstarter.com

  16. 16

    Historical turn-based tactical RPG

    2017

  17. 17DH

    Hi HN ! I built a text adventure as a way of learning Flask / app development. It runs in browser (hosted on a cheap DO droplet). I've been wanting more games like Animal Crossing that take place in real time, so this game has a real time clock and moon phase system. I've never shared something like this on here before so I hope this is OK. Happy to answer any questions about it!

    2024 · deadhorse.eurydice.me

  18. 18AT

    2023 · adventure.typingcloud.com

  19. 19IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  20. 20DA
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    Hi, I’ve been working on Artifacts for the past 2 years, and it’s now ready to try. It’s a sandbox MMORPG where every action is done through a REST API. Instead of clicking to move, fight, gather, craft, or trade, you write code to control your characters. If you have any questions, comments, or feedback, I’d be happy to hear them.

    Jun 2026 · artifactsmmo.com

  22. 22RD

    Hi There, We’ve all felt the nostalgia for classic DOS games like DOOM, Prince of Persia, and Duke Nukem. Unfortunately, running these games on modern systems is a hassle with often 10+ setup steps. To bridge that gap, I’ve built a platform that leverages DOSBox and JS-DOS to bring these beloved titles directly to the browser. Say goodbye to complex setups! This platform seamlessly emulates DOS games, letting you jump straight into the action. I'm eager for your feedback on emulation performance, game compatibility, and user interface. I’m currently beta testing and plan to integrate a light…

    2024 · weplaydos.games

  23. 23IB

    I'm working on the Survival Crafting RPG that you would have played on your Apple II back in the '80s. You can think of it as Valheim's gameplay crammed into the tile-based UI of the old Ultima games. It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you'd expect in a modern survival game, and some good old fashioned dungeon crawling to boot. I've been working on it off and on for the last several months. It's complete up through the Bronze Age (in Valheim terms). Let me know what you think!…

    May 2026

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    The RPG that writes itself.

    Jul 2026 · enter-nexus.com

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