Dev tools · alternatives · 2026
24 alternatives to Text adventure for CP/M – Lighthouse of Doom
A simple text-based adventure game. Contribute to skx/lighthouse-of-doom development by creating an account on GitHub.
Lighthouse of Doom is a text-based adventure game designed for CP/M systems. Players navigate through an interactive narrative-driven experience in a classic adventure format. The game is built for retro computing… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Text adventure for CP/M – Lighthouse of Doom launched in 2021; newer entries below may have overtaken it.
- 1

A simple text-based adventure game. Contribute to skx/lighthouse-of-doom development by creating an account on GitHub.
2024 · github.com · its alternatives →
- 2

2015 · twitchinstalls.com · its alternatives →
- 3D1
I made a Doom source port that runs within a PDF file. I was inspired by the recent HN post about Tetris in a PDF (https://news.ycombinator.com/item?id=42645218) and I wondered if I could get Doom to run using a similar method. It turns out that old versions of Emscripten can compile C to asm.js code that will happily run inside the limited JS runtime of the PDF engine. I used the doomgeneric (https://github.com/ozkl/doomgeneric) fork of the original Doom source, as that made writing the IO fairly easy. All I had to do was implement a framebuffer and…
2025 · doompdf.pages.dev · its alternatives →
- 4

I sometimes pick up random projects just because I can, this was one of those times. I made it as a week long project a while back this year but never shared here, so thought to go for it haha. I created a game inspired by Doom and the backrooms called The Backdooms under 2.4kb in minified html. (for reference, this entire post would be around 1.8kB haha) I had to use a not popular way of using GZip with Zlib headers (had to write my own script for compressing it, also in the repo) to eventually convert it a size 40 QR code that works right in your browser using Decompressionstream API. This…
2025 · github.com · its alternatives →
- 5

A Simple Unix-like operating system. Contribute to ozkl/soso development by creating an account on GitHub.
2019 · github.com · its alternatives →
- 6DI
2024 · chrisdalke.com · its alternatives →
- 7AT
2014 · avausadventure.com · its alternatives →
- 8

Rogue-lite as a Notepad++ Plugin. Contribute to thelowsunoverthemoon/NeuroPriest development by creating an account on GitHub.
2025 · github.com · its alternatives →
- 9

2021 · coderelay.io · its alternatives →
- 10

TrueType fonts have a hinting VM that grid-fits glyphs. It has a stack, storage area, conditionals, function calls, and it turns out it's Turing-complete. So I built a raycasting engine in the hinting bytecode. The glyph "A" in the font has 16 vertical bar contours. The hinting program reads player coordinates from font variation axes via GETVARIATION, does DDA ray marching against a tile map in the storage area, and repositions bar heights with SCFS. It ends up looking like a crude Wolfenstein-style view. Small visuzlization:…
Apr 2026 · github.com · its alternatives →
- 11

Playground for the fire effect from DOOM. Really simple algorithm and all experiments are welcome! - filipedeschamps/doom-fire-algorithm
2019 · github.com · its alternatives →
- 12

Hi HN, I’ve been working on Gore – a port of the classic Doom engine written in pure Go, based on a ccgo C-to-Go translation of Doom Generic. It loads original WAD files, uses a software renderer (no SDL or CGO, or Go dependencies outside the standard library). Still has a bit of unsafe code that I'm trying to get rid of, and various other caveats. In the examples is a terminal-based renderer, which is entertaining, even though it's very hard to play with terminal-style input/output. The goal is a clean, cross-platform, Go-native take on the Doom engine – fun to hack on, easy to read,…
2025 · github.com · its alternatives →
- 13

A replayable arcade shooter where you control a snake of heroes. - a327ex/SNKRX
2021 · github.com · its alternatives →
- 14KR
I got DOOM running in KiCad by rendering it with PCB traces and footprints instead of pixels. Walls are rendered as PCB_TRACK traces, and entities (enemies, items, player) are actual component footprints - SOT-23 for small items, SOIC-8 for decorations, QFP-64 for enemies and the player. How I did it: Started by patching DOOM's source code to extract vector data directly from the engine. Instead of trying to render 64,000 pixels (which would be impossibly slow), I grab the geometry DOOM already calculates internally - the drawsegs[] array for walls and vissprites[] for entities. Added a…
Nov 2025 · mikeayles.com · its alternatives →
- 15

It's a web app that uses AI to turn any book into a playable text adventure. Your favorite book, but your choices, hence your story. You can even "remix" the genre like playing Dune as a noir detective story. Note: Work in progress. Suggestions are welcome.
2025 · kathaaverse.com · its alternatives →
- 16OC
2024 · ludocode.com · its alternatives →
- 17

A 3D game rendered entirely in CSS/HTML. Relying as much as possible on traditional html/css features instead of modern graphic APIs. Supports lighting, shadows, culling, etc. Can you escape the dungeon?
2020 · pantel.is · its alternatives →
- 18

Apr 2026 · spectrelang.org · its alternatives →
- 19H0
Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…
2015 · its alternatives →
- 20

Centralized AI workspaces for any LLM. Secure and private. Save your team hours per week.
2023 · adventure.typingcloud.com · its alternatives →
- 21

VIM Adventures is an online game based on VIM
2022 · vim-adventures.com · its alternatives →
- 22

2021 · writtenrealms.com · its alternatives →
- 23
Knossu▲77A Doom-like, non-euclidean horror game (Happy Halloween!)
2015 · jonathanwhiting.com · its alternatives →
- 24

Lua Text Adventure Engine. Contribute to shawndumas/adventure.lua development by creating an account on GitHub.
2012 · github.com · its alternatives →
Also compare
- An adventure game in Z80 assembly for CP/M and ZX Spectrum alternatives
- Twitch Installs Arch Linux – A cooperative text-based horror game alternatives
- Doom (1993) in a PDF alternatives
- I made a Doom-like game fit inside a QR code alternatives
- A simple Unix-like operating system that runs Doom alternatives
- Doom Inside an SVG alternatives
Ranked by how close each launch is in meaning, then by votes. Prices were read from each product’s own site when checked and can change. Refine with your own description →