nowfound

Alternatives

Products that do what An adventure game in Z80 assembly for CP/M and ZX Spectrum does

  1. 1IR

    Recently, I managed to recover some of my earliest work from the ZX Spectrum era from an old audio cassette. It is a mini-game, that I created as a teen, called "Atomix," written in BASIC with a mix of Z80 assembly — some of which I coded myself, while other parts were disassembled from existing games. I put the game in an modern emulator and recorded a screencast. See the video in my linkedin post: https://www.linkedin.com/feed/update/urn:li:activity:7288665...

    2025

  2. 2IM

    Hi HN! I made many small web games in the past with Unity or Phaser. But this time I wanted to make something completely on my own. So I coded a basic game framework in plain JavaScript, and used it to make Almost Pong. This was a really fun project that taught me a lot about JavaScript, and I plan to make more minimalist games with this framework. Interesting fact: Almost Pong doesn't load any assets, all sprites and sounds are generated with code. Happy to answer questions, and please let me know if you have any feedback on the game. Thanks!

    2022 · lessmilk.com

  3. 3AS

    Lots of fun to do. I would have not taken the time without the speedup provided by Claude. https://andyrosa.github.io/Sinclaude/simulator.html

    2025

  4. 4IM

    Hi, As a 8-bit C64 game coder in eaarly 90ties and currently mostly FE-focused dev, decided to give a go to a simple retro game archive. This is purely fun project - so i decided to post it to HN, mayne it'll resonate :)

    2023 · polishpixels.com

  5. 5TI
  6. 6
    Playdate589

    A new handheld gaming system from Panic

    2019

  7. 7AG

    2024 · github.com

  8. 8AT

    2024 · s3-eu-west-1.amazonaws.com

  9. 9AO
  10. 10

    An indie game built with no code

    2019

  11. 11MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org

  12. 12LE
  13. 13GO
  14. 14H0

    Hello, Hacker News! My name is Lillian (see: http://about.lillian.link/), and I just released version 0.2 of my MIT-licensed game engine, Hypatia(http://lillian-lemmer.github.io/hypatia/). Hypatia is a game engine for single player 2D action adventure games. You can use it to make a game like Legend of Zelda: Oracle of Ages and Oracle of Seasons. Hypatia is aimed at non-programmers and programmers alike. I'm seeking any sort of feedback. Hypatia supports FreeBSD first, but has great support for just about any platform…

    2015

  15. 15TA
  16. 16

    Turn your favorite stories into adventure games for free

    2023

  17. 17A2
  18. 18DA
  19. 19

    A portable vintage gaming concept for two

    2015

  20. 20MA
  21. 214B
  22. 22AX
  23. 23BD

    It doesn’t use any libraries, not even the C standard lib! It just uses the Linux system call interface. Drawing to the screen is done by writing directly to /dev/fb0. I created this just to learn assembly - something of a lost art these days. I’m mainly a C++ developer. This has been a lot of fun and very enlightening. Here is a video: https://youtu.be/IoJQ80pWyGI

    2024 · github.com

  24. 24PO

Ranked by how close each launch is in meaning, then by votes. Refine with a description →