Alternatives
Products that do what GameGen.DIY does
AI factory for compliant casino games. Reskin in minutes!
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Turn Your Ideas into Playable Games – No Code Required!
2025
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GitHub repo: https://github.com/ArcadeMakerSources/ArcadeMaker (first of all, i want to say that I made this project for fun and challenge. I always wanted to create my own language. This has no business goal or something.) So the project is a 2D game engine (MonoGame backend) inspired by GameMaker 8. It includes its own IDE (built with WinForms) and an interpreted programming language that I wrote myself. The language—definitely the biggest challenge in the project—is a simple dynamically typed language. When I started, I had zero knowledge of how to build something like…
26d ago · github.com
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2025 · reprobate.site
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Hi HN! We’re Max and Peyton from The Interface (https://www.theinterface.com/). We started out building an AI agent dev tool, but somewhere along the way it turned into Sims for AI agents. Demo video: https://www.youtube.com/watch?v=sRPnX_f2V_c. The original idea was simple: make it easy to create AI agents. We started with Jupyter Notebooks, where each cell could be callable by MCP—so agents could turn them into tools for themselves. It worked well enough that the system became self-improving, churning out content, and acting like a co-pilot that helped you…
2025 · youtube.com
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I tried to build AI game animation generator last year ( https://news.ycombinator.com/item?id=40395221), a lot of people were interested, but it failed, mainly because the technology was not good enough. 1 year passed, there were a lot of developments in video/image generation. I tried it again, I think it works super well now. Actually beyond my expectation. You can generate all kinds of game character animation sprites with only 1 image. 1, upload your image of your character 2, choose the action you want 3, generate! Support basic actions like Run, Jump, Punch and…
2025 · godmodeai.cloud
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Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world
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Today we’re releasing a full AI app builder in Srcbook. We released our TypeScript notebook a few months ago (https://news.ycombinator.com/item?id=41291700) and the response was encouraging, but we kept hearing that people wanted to build interactive apps. Today we are releasing just that. You can think of it as an open-source and local version of vercel’s v0. We actually think of it as something in between an IDE and that, because we believe the code matters and don’t shy away from that: you can view and edit the code in a full editor, but prompt your way forward if that's…
2024 · github.com
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