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Products that do what I built a game on my old phone without knowing what I was building does

I'm calling this "Vibe Discovery" — distinct from vibe coding because I didn't know the requirements upfront. Started with "make something with the accelerometer" and discovered through 6 iterations that I wanted a WebGL marble game. The interesting part was the dev setup: Claude Code running in Termux on a Redmi Note 9 (4GB RAM). The same-device feedback loop — code, test accelerometer, react, iterate — made rapid discovery possible in a way that laptop-to-phone deployment wouldn't.

  1. 1AM

    Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…

    2024 · 5-million-devs.netlify.com

  2. 2

    Run AI agents like Claude Code, Codex, Opencode on mobile

    Dec 2025

  3. 3AA

    This is an web audio experiment I've been wanting to do for a long time. Basically an ambient music composition, but all the sound elements are laid out in space, and that musical space can be explored freely. It's definitely inspired by in-world music that sometimes appears in games. I basically took that concept, keeping the music aspect, and dropping the entire "game" aspect. I also turned it into a more "traditional" non-interactive album, but since I started with code, why not program the whole thing? Had a blast making the entire album from code, the complete source for the album is…

    2024 · ambient.garden

  4. 4VC

    Hi! I took a cheap $25 walmart phone and put a static server on it? Why? Just for a fun weekend project. I used Claude Code for most of the setup. I had a blast. It's running termux, andronix, nginx, cloudflared and even a prometheus node exporter. Here's the site: https://walmartphone.stetsonblake.com/

    Jan 2026 · stetsonblake.com

  5. 5VP

    Like a lot of people I got the $250 Claude Code credit and didn't use it up. I decided to try to use it up over the weekend using (mostly) my phone and vibe coded a Prolog interpreter. Now I'm seeing how far I can push it.

    Nov 2025 · github.com

  6. 6VC

    We built this on a whim for a hackathon, but I'm thinking to turn it into a real thing! Original GitHub repository at: https://github.com/Flux159/claude-code-go The desktop app exposes an interface to Claude Code, so you can run Claude Code from your phone.

    2025 · vibecodego.com

  7. 71P

    Building a 1D-Pong game is a bit of a rite of passage at the Chaos Communication Congress. I was inspired by a version I saw at 38C3 and built my own interpretation for 39C3. Lots of people enjoyed playing it and even Elliot Williams featured it in his 39C3 Hackaday Podcast. And I can attest: it's truly fun because it's sooo simple at first sight - but wait until the speed increases... Not a bad work to fun created ratio for such a little project. I used the opportunity to play around with Claude Code on my preexisting codebase to publish a nice-ish repo on GitHub. It worked great without…

    Jan 2026 · github.com

  8. 8

    The discovery platform for AI-built products

    Mar 2026

  9. 9

    Vibe-code games, then share them like TikToks

    15d ago · apps.apple.com

  10. 10IV

    It took me about a week to vibe code this 3D game engine with Opus 4.6 that I intend to use as a replacement for Three.js and React Three Fiber in my browser MMORPG, Mana Blade. I was not expecting to be able to reach that point so easily, but pretty much every feature took somewhere between 30 minutes and 1 hour - 1 to 3 prompts on average. It is vibe-coded in the sense that I haven't looked at the code, but I am very careful with my prompts and constantly have Claude reviewing the codebase, looking for performance and code quality improvements. It can reach 2000 draw calls on recent…

    Feb 2026 · github.com

  11. 11IM

    Hi everyone, I just saw a vibe coded game on HN, and thought maybe I should post about this here. I'm organizing a vibe coding game dev competition called Vibe Jam. Last year we did it too and there was 1000+ games submitted. This year the deadline is May 1 and you can submit your games until then. There's $35,000 in prizes with the Gold prize being $20,000. Let me know what you think! -Pieter

    Apr 2026 · vibej.am

  12. 12IM

    I'm the developer. Happy to share the process and learnings. Architecture: - Custom SoA ECS for cache-friendly iteration, zero allocations in hot loops. Benchmarked against bitECS/miniplex. - Process manager inspired by Game Code Complete's but data-oriented so processes are pure data, systems contain the logic. - Multi-field gravity with 5 types (point, parallel, segment, cylinder, convex hull) with spring-damped transitions between fields. - Rapier3D WASM with SIMD. Gravity-aware fake shadow system for playability. - WebGL 2 shared context between Three.js and Pixi.js. - Debug editor…

    Apr 2026 · supertommy.com

  13. 13VR

    I built Vibe Remote because I wanted to code from my bed or the park without lugging a laptop around. With tools like Claude Code, Codex, and Gemini-cli, we don't need a full IDE for every task anymore. Vibe Remote turns your phone into a powerful remote console. Why it’s more than just a chat: * AI Agent Hub: Zero-config support for Claude Code, Codex, and OpenCode. * Built-in Web Preview: View your localhost services directly inside the app. Essential for UI debugging. * Full Session Management: Start a task on your Mac, grab your phone, and monitor progress from a cafe. * Dev Ops: Manage…

    Mar 2026 · vibe-remote.com

  14. 14VC

    I've been using Cursor, Co-Pilot, ChatGPT, Claude and what not since quite some time now, and we are at a stage where we can just "vibe code" whole apps from idea to execution in a few prompts. I tried this personally to create some side projects that solved little problems for me. But I always got stuck at a point where it just goes into an infinite loop of issues and can't solve the issue by itself. Well I'm a developer, so it's easier for me to dive into the code and solve the problem myself, but that would take a hell lot of time to understand all the code AI wrote for me. If I keep…

    2025

  15. 15MV
  16. 16WV

    Hi HN, I'm the CEO at https://replay.io. We've been working on time travel debugging for web development for a while (https://news.ycombinator.com/item?id=28539247) and more recently an AI app builder that uses that debugger to get past problems instead of spinning in circles (https://news.ycombinator.com/item?id=43258585). We've gotten to where we can pretty easily build apps to replace business-critical SaaS tools, some of which we're now using internally: * We built our own issue tracker to keep track of all our development projects, tickets, bug…

    Dec 2025

  17. 17VA

    Over the last months, more people are shipping small apps, experiments, and side-projects at a much higher pace. I'm one of them and initially created a showcase page for myself to track them but this week decided to create something for others. Happy to read feedback on how to improve it further!

    Mar 2026 · vibefolio.link

  18. 18WP

    This was my recent weekend project, aimed at teaching me JavaScript, a bit of HTML5, and (mostly) WebGL. The orbital data are from NASA JPL. I was inspired in part by this Flash app: http://www.dynamicdiagrams.com/wp-content/uploads/2011/04/orrery_2011_bce.swf, but wanted to do something in 3D. Coming from the games-dev world, this is my first introduction to web coding. The UI is jquery. I mostly used http://learningwebgl.com/blog for the 3D stuff. Being WebGL, it will work mostly on Chrome, Firefox 4 Beta. Forget about IE. I needed to figure out how to render text to the WebGL canvas - I…

    2011 · solar-system-explorer.com

  19. 19IV

    My kids are surprisingly keen to learn to type, and I couldn't find any thing out there which was A) Free without adverts B) Worked well on mobile/tablets C) Was clutter free and easy to use I wondered how easily I could vibe code a solution. Here's the result. Everything here was "vibe coded" to an extent, the graphics, sounds, art-work, even the github pipelines ( and I used chatgpt to instruct me how to configure everything in AWS ) I'm particularly pleased with the phoneme game, https://free-kids-typing-games.com/games/phoneme-sound-lab/ which was crafted…

    Dec 2025 · free-kids-typing-games.com

  20. 20

    Vibe code app experiments on a visual multiplayer canvas

    Mar 2026

  21. 21BA

    Vibe coded app that enables developers to quickly create so called "rules for AI" used by tools such as GitHub Copilot, Cursor and Windsurf, through an interactive, visual interface.

    2025 · ai-rules-builder.pages.dev

  22. 22BA

    Hey HN, my name is Sam. My buddy Danny and I (and our good friend Claude) have been making this fun app to make and share vibe games. You just describe whatever game pops into your deranged little mind, and BLAMO! there it is, playable on your phone in under 30 seconds. Super Mario Breakout? BLAMO! https://www.blamo.ai/vibes/7350a500-09bb-4ed9-866d-001006f6f... Text Adventure PacMan? BLAMO! https://www.blamo.ai/vibes/781cdd12-bc00-4f1a-8c6c-9726e143f... And not just games, they can be little digital toys, and you can use generative AI _inside_ your…

    May 2026 · blamo.ai

  23. 23IM

    I have lots of free time.

    Nov 2025 · theboard.stavros.io

  24. 24IR

    I was going through my app subscriptions and realized I was paying $15 for a pretty good workout app, which seemed a bit high to me. As a software engineer who is also well versed in claude code, I realized that I could likely vibecode a very similar app, or even build something more to my liking. I challenged my self to build something roughly equivalent this afternoon. Workflow was: start with a detailed spec from Claude code describing many of the features common in workout apps. Then paste this into lovable to have it build out the initial mvp. Once that was built, I used claude code…

    Dec 2025 · strengthquest.lovable.app

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