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Alternatives

Products that do what I made StarDesk, P2P low latency remote desktop built for game and work does

Hi HN, I’m one of the devs behind StarDesk, a P2P-first remote desktop we’ve been building for ~1 year. We started this partly out of frustration: some popular RDP tools haven’t seen meaningful updates in a long time, and long-standing issues are often left unaddressed. As devs, we really dislike software that stagnates once it “works well enough”. StarDesk is our attempt to do it differently. What we focus on: -P2P by default (relay as fallback) -Low RTT + low jitter > chasing max bitrate -Encoder / input path tuned for real-time interaction -Modern E2EE (TLS/DTLS) UX-wise, setup…

  1. 1HI

    This is based on an approach I made for a very high performance message and video multiplexing server. The project died, but I'm glad I get to share the a basic version with some http test code now. I admit this is the second time I've tried to show this off here today; I posted earlier but it got lost when no-one was watching :(

    2011 · github.com

  2. 2IM

    I spent the past few weeks making an open source cloud code editing environment with an AI copilot and multiplayer collaboration! It's fully self-hostable in 5-10 minutes. There's a lot of minor improvements to be made, and some are already listed in the Github issues. Let me know what you think and feel free to try it out.

    2024 · github.com

  3. 3WB

    Over the past few months, as we scaled our internal AI Agents, we hit a dead end: Running LLM-generated arbitrary code in Docker is basically running naked on security due to container escape risks. But using full traditional VMs takes minutes to boot and eats too much memory to support high-density concurrency. We loved the developer experience of SaaS sandboxes on the market, but they are closed-source, expensive, and have too high a barrier to entry for self-hosting. So, our team decided to build our own. After months of grinding, using RustVMM and KVM, we built a blazing-fast,…

    Apr 2026 · github.com

  4. 4IM

    Hey friends! I’d like to introduce my latest product, Flashpost, a post scheduling tool for Reddit. The free tier includes 5 free posts per month so you can give the product a try. It is my first paid product as I try to make it as a solo indie dev! The goal is to offer a simple tool for creators to promote their projects on Reddit without breaking the bank for a single distribution channel. Now for the behind the scenes details. ## The Backstory When I launched my first project TechStackLeads on Reddit, the response was remarkable. My post received 700k impressions, resulting in 20k…

    2023 · flashpost.stevennatera.com

  5. 5LB

    Howdy friends! Tell me if this is an atrociously terrible idea - I've been working on building a leetcode for clientside devs so we can practice React and Javascript interview questions in a more concise way, I call it clientside.dev I just finished a beta version of it yesterday and plan on releasing it with many more problems on Jan 1st but it's there if you wanna play with it open to any ideas / feedback however mean or nice it may be :)

    2022 · vacation-call-335691.framer.app

  6. 6AA

    Hi HN! Last night, I live streamed myself coding this Llama 2 Agent on a Single GPU (Colab). After 6 hours it actually has some good results. How it works is it takes in your intuition (e.g. "I think x would be cool") and develops a business idea (with a name and branding colors) and a business plan. After the business plan is developed, it criticizes this plan recursively until the "Investor" prompt is satisfied with the plan. After all this it will generate the final MVP idea and pass it to a the React Engineer Agent I live coded 2 days ago…

    2023 · github.com

  7. 7KI

    I’m nervous, announcing this, as it isn’t ready to ship out to the general public yet, and I haven’t had any feedback at all from anyone, I’m out on my own here. I think this concept itself is kind of dismissed outright a lot too, and I understand why, I wouldn’t believe me either actually. But, I do believe this is very much worth your time to check out, I am not aware of anything else very much like it. I won’t repeat what is already written on the github README here, but some info: I am a successful semi-retired solo game developer, I have been making my own bespoke game engines since…

    Feb 2026 · github.com

  8. 8AS

    Hi HN! This is my first game — something I’ve always wanted to do. It’s a small browser game built with Phaser 3, React, and the phaser template (https://github.com/phaserjs/template-react-ts/). I made it in 2 days (like 8 hours in total real time) using gemini-cli. About 90% of the code was generated with AI, but I learned a lot by making fine tweaks. It only works on PC since it’s a typical WASD + R (reload) shooter. I’d love feedback on: - Gameplay (is it fun, too hard?) - Ideas for new features Thanks in advance! ps: I used cubes as a prototype, but now I kind of…

    2025 · cubic-zombies.pages.dev

  9. 9QF

    I am a founder of Grenadehub.com, a platform that helps you find remote developers from Poland and Ukraine. Those are one of the best European engineers with great English. My platform started a few months ago and we are helping companies find devs in a few days. If you are looking for a developer, please check our service and we will help you find a developer! I am also looking for a feedback since our service is a new venture. What do you think? If you have any questions, let me know! email: [email protected]

    2018

  10. 10AM

    For the past few months, I’ve been hacking together Hive: a retro-style virtual workspace for devs who love building in public. It’s a bit rough but already has some cool features: - AI-powered presence to represent you when you’re offline. - Live video streaming to showcase your work in real time. - VS Code integration to broadcast your status live. - GraphQL API for full customization and hackability (such as using your own agents) - Web3 donations to support and get support from other builders. In this demo, you can claim a desk by walking up to it and pressing E, then personalize it with…

    2024 · joinhive.devmode.digital

  11. 11MF

    I know everyone is a bit burned out on blockchain and cryptocurrency related stuff around these parts, but I've been working on as a side project for the last few months and thought you guys might be interested: https://cryptoempire.io/ It's still a bit buggy and incomplete (the mobile ux needs a lot of work, the leaderboard isn't functional yet, etc.), but I've reached a point where I'm not totally ashamed of sharing it :) Any feedback would be most welcome!

    2018

  12. 12RW

    Hey Hackernews! My names Olly (a Designer from the UK). I’ve been a long time lurker on Hackernews but now I finally have something to share with the community. Along with my friend Oliver (Developer, Sweden/Japan) we have been working on Remotewise.io. It’s a new resource and learning platform dedicated to remote work. We’ve both been working remotely for most of our careers. Over this time remote work has been gaining huge momentum as a viable and desirable way to work and we believe it’s the future. We’ve been working on this during our evenings and weekends in between our full-time…

    2019

  13. 13IM

    Try it at: ssh krnl.duetbrowser.com No sign up, totally free - no download. Let me know what you think. Prior art exists (brow.sh) but I wasn't satisfied with their graphical take. I wanted the raw, old skool terminal days of the early internet - BBS, and old green phosphor library comptuers - but running the modern web, with all the bells and jingle jangle whistles (JavaScript, etc). No funding, no VC, just 100% raw terminal fun. Not sure how long the demo will last, but try it out.

    Jul 2026

  14. 14RS

    Hi HN! I've been hacking on this side project for the last month or two with the goal of making it dead simple to use cloud GPUs. I ran into this problem personally during the phd, and built my own tooling around it. I always thought it'd be fun to try to turn that tooling into a more general product... and bitbop.io is the result! All you have to do is run `ssh bitbop.io`, and you get your own personal dev GPU workstation in the cloud. Looking forward to hearing your thoughts!

    2024 · twitter.com

  15. 15IB

    Hi HN, I'm one of the engine programmers at All Out Games (https://allout.game/), a multiplayer-first gaming UGC platform where creators can make and play games with their friends. For scripting we wanted our creators to be able to jump in and create game mechanics without having to think about networking. If a developer had to manually send packets to/from client/server to get things to happen then we have failed. It is particularly bad if you are using AI tools because they struggle to keep in mind what code is meant to run where (client, server, or both) and…

    Mar 2026 · docs.allout.game

  16. 16SD

    Hey HN, I wanted to share with you what I've been working on for the past few months – the Splunk Developer Platform[1]. We released our Python SDK[2] back in August, but just last week we released our Java[3] and JavaScript[4] ones, and the JS SDK was the one I've been working on. It was a great learning experience for me – first real foray into JavaScript and Node (the SDK works in both the browser and Node), and was a lot of fun to try different things out releasing it. I ended up building on a couple of open source libraries (and contributing back). We are building out Splunk's developer…

    2011

  17. 17IV

    Hi HN,<p>In my spare time (evenings and weekends) I've built 3 products which have been relatively successful even with little advertising (only google ads budgeted at $30 per day). The latest one is WcfStorm.Rest; which is a REST service test client. I built it because I found that the current tools did not have the features I wanted such as, intellisense when working with HTTP headers, syntax highlighting for JSON messages, etc.<p>I'm continually trying to improve these products and would very much love get your feedback. Every suggestion is welcome!<p>(My apologies…

    2012 · wcfstorm.com

  18. 18AM

    Hi everyone! I'm one of the developers behind this project. I wrote it with my two brothers, Daniel and Ricardo. For years the three of us have been curious about how multiplayer games work, which is why we decided to work on this project. Our goal was to gain a deep understanding of how different players can share the same 3D space, which is why we wrote our own tiny game engine instead of using something like Unity. We wrote the engine using C++ and OpenGL, and we then compiled it to WebAssembly using Emscripten so that it would run effortlessly on web browsers. We are really excited about…

    2022 · play.moonlightmuseum.io

  19. 19SA

    Hi Everyone! I built this 3D desktop environment, CLI, and visualizer tool. It's in very early stages and has many updates in the pipeline. It is written in UE BP, C++, Python, and some React, Javascript, HTML, and CSS. The included videos describe plans for new features and major updates. I would appreciate any feedback on it!

    2023 · github.com

  20. 20YA

    I must say I was encouraged to post my project here when I saw the positive response to this post: http://news.ycombinator.com/item?id=3780731 Before you make any comments, please keep in mind that the project is written for fun. I'm not forcing anyone to use it. In fact, nobody should use the current unstable version in a serious project. Here is the link: http://github.com/bsg/libserv Please share your thoughts. All criticisms are welcome, even the harsh ones. p.s. The project is still a work-in-progress.

    2012

  21. 21IL

    My name is Elliott. For the last three years, I’ve been building a DevOps platform on the best-in-class open source platforms (Kubernetes, Elixir, PostgreSQL, Grafana, etc.). The goal is to give engineering teams access to a modern DevOps infrastructure without needing to have a full SRE/DevOps team dedicated. It’s also open source /fair source - all the source code is here → https://github.com/batteries-included/batteries-included I shipped a public beta today and would love to hear initial reactions, thoughts, and feedback. Here are details of the platform: *…

    2024 · batteriesincl.com

  22. 22IB

    The main goal of this was to be able to not just run multiple Claude Code sessions at once, but actually manage them and keep track of what I was doing. Sometimes this is multiple attempts on the same task, sometimes I work several tasks at once. Really I was just sick of twiddling my thumbs waiting for the coding agent to finish, and I wanted it to be easy to work on/review/test another change while I waited.

    2025 · github.com

  23. 23IM

    Hey HN! Thank you for all the support and feedback on my original submission 2 months ago. I've been improving the backend using a MCTS/AlphaZero approach and it's currently producing much better results. My long term goal is to allow users to manage multiple projects, deployed autonomously, both from scratch and by making continual updates all prompted with natural language. The cost of each project has been lowered to $9 as performance with smaller models has improved (I migrated from Claude-3-Opus to gemini-1.5-flash). Thanks for checking it out!

    2024 · saas-quick.com

  24. 24IV

    Hey HN, As most of you (I think?), I cannot learn something without having a project, on the side, to implement what I’ve just learned. Recode is the project that I've used to learn Go. It lets you create a development environment in your cloud provider account easily. You can think of it as a desktop version of Gitpod / Coder / GitHub Codespaces less polished and with less features but 100% free and open-source. At the time of writing, it only works with Visual Studio Code and AWS. In order to let you configure your development environments easily, I’ve chosen to use Docker with…

    2022 · github.com

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