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Alternatives

Products that do what I rebuilt the Flash app “Scale of the Universe” in WebGL does

  1. 1AM

    Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…

    2024 · 5-million-devs.netlify.com

  2. 2

    An interactive visualization of the universe

    2019

  3. 3RT

    2023 · antimatter15.com

  4. 4AO

    Hello HN! Sharing a recent side project of mine, the Atlas of Space, that I built out to explore the Solar System. As a long-time space nerd, I realized recently that I didn't have a good intuition on the scale, speed, and relative orientation of the celestial bodies around us. So over the break I built out a kind of spatial Wikipedia to click around and learn about planets, moons, asteroids, and other bodies orbiting the Sun. The physics is all simulated in the browser using simple Newtonian mechanics. There's a lot left to do from here, including modeling objects in non-Keplerian orbits…

    2025 · atlasof.space

  5. 5

    A gravity simulator, with updated movement controls

    2016

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    Gravity WebGL experiment in the Solar System

    2016

  7. 7

    3500+ UI elements, copy the code or use in Figma

    2023

  8. 8FT

    2021 · static.laszlokorte.de

  9. 9CW

    Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…

    Jan 2026 · github.com

  10. 10AS

    2016 · erkaman.github.io

  11. 11EI

    2024 · medium.com

  12. 12AS

    The little particles will gravitate to your cursor (or touch location), and can even enter stable orbits if the conditions are right! Mainly an excuse for me to experiment with wasm and WebGL, but it makes for a surprisingly good fidget toy.

    2024 · aestuans.github.io

  13. 13

    Embed a 3D space in your website to showcase your business

    2022

  14. 14
    Outverse512

    Forum and custom space builder, for your community

    2022

  15. 15
    Giggl215

    Watch and browse the web together with anyone in real time.

    2020

  16. 16

    Turn static shots into fast-moving showreels – like magic.

    2025

  17. 17WA

    2021 · birchlabs.co.uk

  18. 18WB
  19. 19

    🚀 3D Framework for developing web apps with physics.

    2016

  20. 20
    AstroGrid113

    Explore the entire universe in your browser, in real 3D

    Apr 2026 · velonspace.com

  21. 21IB

    2022 · multiplanetary.website

  22. 22MC

    2015 · nikital.github.io

  23. 23

    Catalog of all chart types and tools to build them

    2017

  24. 24

    Hello, I am the creator and maintainer of Stellarium Mobile. I have been working in my free time for about a year on this new project Galaxium, that is more about traveling in the universe rather than looking at the sky from Earth. It is still experimental, and at the moment I am not sure what it will become. Feedback is welcome.

    13d ago · galaxium.app

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