Alternatives
Products that do what NexoChess does
NexoChess — open-source chess analysis and training
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2021 · chrisbutner.github.io
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I built SQL Noir, an interactive detective game that challenges you to solve mysteries using real SQL queries. It’s fully open source, designed to give you a practical and immersive way to learn SQL while engaging with a narrative-driven mystery.
2025 · sqlnoir.com
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Hi HN! I'm the developer of rdx, a mildly popular ad-free, privacy and user friendly Reddit client. This time, I made something for a very specific use case: solving chess puzzles with no internet. Why? Well, my Wi-Fi is terrible in the bathroom—and that's where I do some of my best thinking. I tried printing out “mate in X” puzzles to solve offline, but they weren’t fun without interaction. So I built OffChess. OffChess is an iPhone/Android app that contains over 100,000 chess puzzles, fully offline and completely ad-free. You can solve puzzles by category (Mate in…
2025 · offchess.com
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I made a chess engine today, and made it fit within 2KB. I used a variant of MinMax called Negamax, with alpha beta pruning. For the board representation I have used a 120-cell "mailbox". I managed to squeeze in checkmate/stalemate in there, after trimming out some edge cases. I am a great fan of demoscene (computer art subculture) since middle school, and hence it was a ritual i had to perform. For estimating the Elo, I measured 240 automated games against Stockfish Elo levels (1320 to 1600) under fixed depth-5 and some constrained rules, using equal color distribution. Then converted…
Feb 2026 · github.com
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Hi HN! Worked on this side project for a while and wanted to share it. It's free to play.
Oct 2025 · detective.wiki
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blunderchess.net is an open source, peer-to-peer chess app where every five moves, players each get to make one blunder-move for their opponent
2025 · blunderchess.net
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I built over the last two years a human-like neural network chess engine that tries to predict your rating from a single game. It automatically adapts to your play and tries to play like a human at your level would play, giving you a balanced game. At the core I’m using an AlphaZero / Leela Chess Zero style neural network that I have trained on 1 billion human games from the lichess.org open database. Around this network I have built a chess engine in Rust with algorithms that use the outputs from the NN to produce human-like moves at a given rating from beginner to world champion, as…
2022 · noctie.ai
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Chess pattern training. No timers, no streaks, no ratings.
Jun 2026 · boxwoodchess.com
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2024 · louisabraham.github.io
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Hey HN, Michael and Scott here. We’re open-sourcing an interactive murder mystery featuring LLM-driven character agents. Solve the mystery by finding clues, taking notes, and interrogating agents. They all have distinct motives, personality, and can impact the game in different ways (attacking you, running away, etc). Try it out, it’s pretty fun! We’re also open-sourcing the framework that we used to make and refine the agents. The goal is to create an intuitive interface for storytellers to create, debug, and test game agents. We then take those game agents and expose an API beyond just…
2023 · gron.games
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Hey everyone, I have been trying to build a terminal based app for sometime now and this is an attempt at trying to build a chess app that one can play right inside terminal. I was inspired by `chess-tui`[1] which is a rust based project and was looking to build something similar using python. Luckily I stumbled upon textual[2] recently and it made my task of building this far more easier than I thought. [1] https://github.com/thomas-mauran/chess-tui [2] https://github.com/textualize/textual
2024 · github.com
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A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!
2023 · thomasfriday.com
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A chess engine implementation inspired by AlphaZero, using MLX for neural network computations and Monte Carlo Tree Search (MCTS) for move selection.
2025 · github.com
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Identify patterns in your mistakes to get better at chess
Jul 2026 · e4coach.com
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