Alternatives
Products that do what Nirai does
Watch your system dynamics model flow, not just chart
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OP here: I created this visualization tool as the byproduct of a supply chain class I taught at Columbia. The pedagogical exercise grew into a full blown visualization and paper about global oil trade. The model: The mechanics are the same as the financial network Eisenberg-Noe: Instead of banks, every country consumes oil interconnected via bilateral trading. Shocks propagate throughout the network, depleting oil reserves when bottleneck nodes (such as the Strait of Hormuz) are blocked. Insights: The interesting part is the mechanics of how the crisis unfolds: for example, France receives 0…
Jul 2026 · globaloilnetwork.staffinganalytics.io
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Hello HN, It has been a while since I contributed to the web, so I decided to get back in shape and publish "something". This app is a POC of "what if diagrams were more dynamic". I'm a software engineer by trade, and with conventional tools, I often times struggle to explain flows of data in complex software systems. I got inspired by video games like The Incredible Machine and Factorio, as in some ways, software systems tend to become Rube Goldberg-esque machines ;) As a side quest, I also wanted to craft diagrams faster than text-based tools (ex: mermaid), as I am always forgetting their…
2024 · github.com
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2024 · github.com
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Ferrite: Fast Markdown/Text/Code editor in Rust with native Mermaid diagrams Built a Markdown editor using Rust + egui. v0.2.1 just dropped with major Mermaid improvements: → Native Mermaid diagrams - Flowcharts, sequence, state, ER, git graphs - pure Rust, no JS → Split view - Raw + rendered side-by-side with sync scrolling → Syntax highlighting - 40+ languages with large file optimization → JSON/YAML/TOML tree viewer - Structured editing with expand/collapse → Git integration - File tree shows modified/staged/untracked status Also: minimap, zen mode,…
Jan 2026 · github.com
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Hi HN, I made some animations of the most important kinds of transistors using my semiconductor simulation, details of which are on the page. I tried to make the visuals as realistic as possible while also aiming for clarity. If you want to go beyond the charge carriers and look at, for example, the electric field, you can do so in the simulation software. The desktop software also has less common devices like IBGTs and SCRs that have similar animations. The last thread about my software was posted here about a year ago: https://news.ycombinator.com/item?id=43942279
Jul 2026 · brandonli.net
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Been having a lot of fun reading an SC2Replay collection through nom parsers, serializing into Arrow files so that pola.rs can read them and perform data analysis with jupyter lab, plotly or interact with SQL operations, etc. Looking for feedback and ideas on what to progress on. For example, "through history, are my timings getting better?". etc. Also would love to have ideas on what libraries to use to perform forecasting.
2023 · github.com
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Rerun 0.21 comes with a new graph viewer that's written in Rust and runs in the browser via wasm. It's powered by a new force based layout engine that is a port of much of d3-force to Rust. (The release also contains some other cool stuff like undo/redo implemented on top of a timeseries DB.) We built this with applications in robotics and spatial computing in mind but would love to hear feedback from folks that would see this as useful in other domains as well.
2024 · rerun.io
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Grant Sanderson (3Blue1Brown) created Manim, the Python library he uses to make the math animations in his videos. We reimplemented Manim with the same Python API, but the implementation underneath is Rust, connected to Python through PyO3. The Rust code uses wgpu, so rendering happens on the GPU. To run it in the browser, we compiled the Rust parts to WebAssembly so the PyO3 extension loads in Pyodide. In the browser, wgpu targets the WebGPU API, so animations render in real time on your GPU through the browser. The editor is Monaco (the editor that powers VS Code) with a live preview:…
Jul 2026 · studio.academa.ai
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Hi HN, I’m the creator of SynapsCAD, an open-source desktop application I've been building that combines an OpenSCAD code editor, a real-time 3D viewport, and an AI assistant. You can write OpenSCAD code, compile it directly to a 3D mesh, and use an LLM (OpenAI, Claude, Gemini, ...) to modify the code through natural language. Demo video: https://www.youtube.com/watch?v=cN8a5UozS5Q A bit about the architecture: - It’s built entirely in Rust. - The UI and 3D viewport are powered by Bevy 0.15 and egui. - It uses a pure-Rust compilation pipeline (openscad-rs for parsing and csgrs…
Feb 2026 · github.com
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Using wasm-bindgen, and the tween-rs crate
2024 · rustween.mtassoumt.uk
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A lightweight engine for durable execution / deterministic workflows I built with Rust, wasmtime and the WASM Component Model. Its main use is running reliable, long-running workflows that can automatically resume after failures. Looking for feedback on the approach and potential use cases!
2025 · obeli.sk
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This is an evolving toolkit of capabilities helpful for analysing and reverse engineering legacy Cobol code. Currently, the following capabilities are available: - Program / Section-level flowchart generation based on AST (SVG or PNG) - Parse Tree generation (with export to JSON) - Control Flow Tree generation (with export to JSON) - Allows embedding code comments as comment nodes in the graph - The SMOJOL Interpreter (WIP) - Injecting AST and Control Flow into Neo4J - Injecting Cobol data layouts from Data Division into Neo4J (with dependencies like MOVE, COMPUTE, etc.) + export to…
2024 · github.com
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I started this trying to understand two things: why my Asian friends turn red after drinking, and why several friends all seemed to have migraine clusters. I was reading medical papers and textbooks, but kept getting lost jumping between topics. I thought: what if I could just Cmd+Click through this like code? What if "ALDH2 gene" was actually clickable, and took me to the variant, the phenotype, the population frequencies? So I started modeling human biology in Rust with my Ralph agent (Claude in a loop, ty ghuntley). Turns out the type system is perfect for this. Every biological entity is…
Oct 2025 · github.com
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