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Dev tools · alternatives · 2026

24 alternatives to Interactive graphs in Rerun with a Rust port of D3-force

Rerun 0.21 comes with a new graph viewer that's written in Rust and runs in the browser via wasm. It's powered by a new force based layout engine that is a port of much of d3-force to Rust. (The release also contains some other cool stuff like undo/redo implemented on top of a timeseries DB.) We built this with applications in robotics and spatial computing in mind but would love to hear feedback from folks that would see this as useful in other domains as well.

Rerun 0.21 introduces an interactive graph viewer built in Rust that runs in browsers via WebAssembly, powered by a force-based layout engine ported from D3-force. The release also includes undo/redo functionality… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes. Interactive graphs in Rerun with a Rust port of D3-force launched in 2024; newer entries below may have overtaken it.

  1. 1
    Rerun▲151

    Visualize computer vision

    2023 · rerun.io · its alternatives →

  2. 2

    Many JS libraries exist to build graphs on the web (Vega, chartJS, Plotly...). They allow to make charts quickly. But you lose flexibility: you're limited by the options they offer. I just created a gallery with hundreds of graphs made with d3.js and React. - Examples are split by graph types - They all come with explanation and code sandboxes - Gradual complexity to ease the learning curve It took me ages to create this project! Feedback welcome!

    2023 · react-graph-gallery.com · its alternatives →

  3. 3

    For the past three years I've been building what I hope will be the next Blender, tackling the lack of any good 2D design or image editing tools outside the Adobe monopoly. This was our first year participating in Google Summer of Code and this Q3 update includes the big payoff from that, covering the most progress we've made so far as a project. If you're a Rust dev, consider getting involved as we apply for the next GSoC in the new year— you could be our intern next summer :) Q3 progress report: https://graphite.rs/blog/graphite-progress-report-q3-2024/

    2024 · graphite.rs · its alternatives →

  4. 4

    A year ago, my co-founder launched Desktop Docs here on HN. It's a Mac app we built with Electron that uses CLIP embeddings to search photos and videos locally with natural language. We got positive feedback from HN and our first paying customers, but the app was almost 1GB and clunky to use. TLDR; rebuilding in Rust was the right move. So we rewrote the app with Rust and Tauri and here are the results: - App size is 83% smaller: 1GB → 172MB - DMG Installer is 70% smaller: 232MB → 69.5MB - Indexing files is faster: A 38-minute video now indexes in ~3 minutes instead of 10-14 minutes -…

    2025 · desktopdocs.com · its alternatives →

  5. 5

    Python library for embedding large graphs in 2D space, using force-directed layouts. - H4kor/graph-force

    2022 · github.com · its alternatives →

  6. 6

    Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…

    Jan 2026 · github.com · its alternatives →

  7. 7

    Layout is a rust library and a tool that renders Graphviz dot files. - nadavrot/layout

    2022 · github.com · its alternatives →

  8. 8

    Using wasm-bindgen, and the tween-rs crate

    2024 · rustween.mtassoumt.uk · its alternatives →

  9. 9
    GraphFast▲266

    The fastest way to create beautiful line graphs

    2025 · its alternatives →

  10. 10

    Copper is an operating system for robots - build, run, and replay your entire robot deterministically. - Home · copper-project/copper-rs Wiki

    2024 · github.com · its alternatives →

  11. 11GR

    I built this as part of my quest to properly learn data visualization. The code is the easy part! Some lessons learned: - personal verification of the the general truth that pie charts are tough! and the returns are not great for the effort due to people's difficulties perceiving angles - may not use "vanilla" d3 with no React. was difficult to adapt for mobile - the GitHub API provides fairly standardized responses so building dynamic charts wasn't too bad. But when working with streaming data (say Kafka) I can see this getting interesting... schema registry should help but creating a view…

    2024 · see-my-repo.netlify.app · its alternatives →

  12. 12

    A collection of composable React components for building interactive data visualizations - FormidableLabs/victory

    2016 · github.com · its alternatives →

  13. 13

    Tabs, splits, and tmux work fine until you have several projects open with logs, tests, and long-running shells. I kept rebuilding context instead of resuming work. Horizon puts shells on an infinite canvas. You can arrange them into workspaces and reopen later with layout, scrollback, and history intact. Built in 3 days with Claude/Codex, dogfooding the workflow as I went. Feedback and contributions welcome.

    Mar 2026 · github.com · its alternatives →

  14. 14

    A practical book on Data Analysis with Rust Notebooks that teaches you the concepts and how they’re implemented in practice.

    2020 · datacrayon.com · its alternatives →

  15. 15

    I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…

    Nov 2025 · github.com · its alternatives →

  16. 16IT

    Experiments in expressing statistical thinking with interactive design

    2015 · r2d3.us · its alternatives →

  17. 17
  18. 18

    I built a real-time flight tracker that renders 10,000+ aircraft on an interactive 3D globe, entirely in the browser using Rust compiled to WebAssembly.

    Apr 2026 · flight-viz.com · its alternatives →

  19. 19

    Grant Sanderson (3Blue1Brown) created Manim, the Python library he uses to make the math animations in his videos. We reimplemented Manim with the same Python API, but the implementation underneath is Rust, connected to Python through PyO3. The Rust code uses wgpu, so rendering happens on the GPU. To run it in the browser, we compiled the Rust parts to WebAssembly so the PyO3 extension loads in Pyodide. In the browser, wgpu targets the WebGPU API, so animations render in real time on your GPU through the browser. The editor is Monaco (the editor that powers VS Code) with a live preview:…

    Jul 2026 · studio.academa.ai · its alternatives →

  20. 20

    Hey HN, the is Chris, creator of FireDBG. We’ve been working on this debugger just about a year now. Time travel debugging isn’t a new concept, the new idea here is to use call tree visualisation to help us navigate the debug trace. It supports various Linux distros on x64 and macOS on x64 and M1. It’s only available for Rust right now, but we do want to bring this debugging experience to other programming languages. Please give it a try! Would love to know your thoughts. What’s your anecdote in debugging programs? My stupidity is usually in the form of: after a few hours of debugging, I…

    2023 · firedbg.sea-ql.org · its alternatives →

  21. 21

    Local-first collaboration SDK for React, Vue, and Svelte. Batteries-included: Rich text, undo/redo, cursors, and presence. - Dancode-188/synckit

    Nov 2025 · github.com · its alternatives →

  22. 22

    "Game" is a stretch, but I put together this repo containing a pure Rust app which uses SDL2 and compiles to WASM (and can be run in a browser). Older resources were a bit out of date and a bit too verbose for my purposes, so here's a minimal working example.

    2024 · github.com · its alternatives →

  23. 23

    Hello! I got quite some feedback on a web server I'm building, so I'm rewriting the server to be faster and easier to use. I (and maybe some other contributors?) have optimized the web server performance, especially for static file serving and reverse proxying (the last use case I optimized for very recently). I also picked a different configuration format and specification, what I believe is easier to write. Automatic TLS is also enabled by default out of the box, you don't need to even enable it manually, like it was in the original server I was building. Yesterday, I released the first…

    2025 · ferron.sh · its alternatives →

  24. 24

    Undo/Redo in Rust using deltas, snapshots or commands with convenience implementations for many standard and third-party types. Can be also used for delta encoding. - mikwielgus/undoredo

    May 2026 · github.com · its alternatives →

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