Alternatives
Products that do what ResidualPlay does
The revenue radar for Steam's forgotten games
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2013 · mysteamgauge.com
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To get all this data first I tried using Google's Custom Search JSON API but it was too expensive that way, later I found a Kaggle dataset that has info about 110K games -including number of positive and negative reviews- so I used that instead. That amount should be almost half all the games Steam has, (according to an article on Backlinko, Steam's US library "contains 239,558 titles across all categories -including DLC, soundtracks, mods, etc.-"). SteamDB estimates that there must be around ~118,000 full games on Steam so far. In the process of scrapping I discovered that a few hundred of…
Nov 2025 · gameswithnoreviews.com
- 11IM
I build a lot of small products myself and I realized how many indie founders want an exit that doesn’t involve platforms charging large commissions or requiring big revenue numbers. Sometimes a project makes $50/month, sometimes $500, sometimes $0 but has a great codebase, and that’s enough value for someone else. So I built buy-startups.com, a very simple, privacy-friendly marketplace for buying and selling small online startups. It’s not fancy. There’s no commission, no listing fee, no hidden funnel. Just a straightforward way for indie devs and bootstrappers to list a project and…
Dec 2025 · buy-startups.com
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- 13HA
I'm building a manually curated catalog of games made by the HN community. I'v found several small gems while browsing HN, and it would've been quite difficult to find those games otherwise. So I've started a personal quest to collect those games into a public catalog with open source code and open data (everything is available on GitHub: https://github.com/labarilem/hn-games). Currently the collection has data up to the end of 2022. The plan, of course, is to gather all data up to today and then keep updating the collection. I've published this early version of the…
2025 · hackernews.games
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Most people like free things, some people like games. If you like 'm both then this might be something for you! I've made a website, a Discord bot, a Twitter bot, and a bunch of scrapers that roam the web to find free games out there. Just so that they can be found in one place by other people. I'm running this on my own server, so I'm curious as to how much traffic it can handle. The Discord and Twitter bots run on a fixed interval, so that shouldn't be much of a bottleneck. You can check it out online at: https://www.freegameisafreegame.com On Twitter at…
2020
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2012 · clay.io
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I have been in the position plenty of times where I am trying to get my game out there and there just aren't a lot of places to do it. Product Hunt is great... but it's a little restricting and difficult if you don't have an in to post. So I created Game Hunt. The goal is to help with the exposure of a game to people who might not otherwise get exposure to it. Here's the link http://gamehunt.co/ Any feedback would be great!
2016
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Hey folks. I have been working on Unsolved.xyz for a bit now. The idea was to help idea stage entrepreneurs make progress using a combination of a self serve game and Founder to Founder problem solving 1. Automated To-Dos that help them make progress from one level to the next 2. As you progress you get access to a network of high reputation founders 3. You gain reputation by helping other founders solve challenges and getting unstuck Reputation is live, but not the To-Dos. It looks a little like a mashup between product hunt and stack overflow. But it is for ideas I really was hoping you…
2020
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2015 · soom.la
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Hey HN, I noticed there are 1,000+ MCP skills on GitHub with zero way for creators to charge for them. So I built Agent37. Selling Claude skills today means asking customers to download your skill, set up Claude Code on their laptops, configure MCP servers, and pray it works. No trial, no updates, often you're just handing over the source. Agent37 lets creators upload a skill, share a link, and anyone can try it instantly (no Claude account needed). Built-in Stripe, creators keep 80%. Looking for feedback on the approach. Would you use something like this?
Dec 2025 · agent37.com
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