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Products that do what Richard – A CNN written in C++ and Vulkan (no ML or math libs) does

This started out as a personal effort to learn more about machine learning. It's currently a CLI app where you give it a JSON file specifying your network architecture and hyperparameters and point it to your training data, then invoke it again in 'eval' mode with some data it's not seen before and it will try to classify each sample. I don't see many other people using Vulkan for GPGPU, and there may be many good reasons for that, but I wanted to try something a bit different. I've made every attempt to make the code very clean and readable and I've written up the math in…

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    Open-source machine learning library by Google

    2017 · tensorflow.org

  2. 2HR

    CUDA is NVIDIA's language for GPU programming, allowing you to mix write CPU and GPU code in C++ in one file. By chaining a few projects that compile CUDA to OpenCL, then Vulkan, then WebGPU, you can experiment with this GPGPU language on any hardware.

    2025 · hipscript.lights0123.com

  3. 3IB

    Hi HN, Over the past few months, I've been building `dsc`, a tensor library from scratch in C++/CUDA. My main focus has been on getting the basics right, prioritizing a clean API, simplicity, and clear observability for running small LLMs locally. The key features are: - C++ core with CUDA support written from scratch. - A familiar, PyTorch-like Python API. - Runs real models: it's complete enough to load a model like Qwen from HuggingFace and run inference on both CUDA and CPU with a single line change[1]. - Simple, built-in observability for both Python and C++. Next on the roadmap is…

    2025 · github.com

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    The open-source era of 1M context intelligence

    Apr 2026

  5. 5G2

    Back in the old days, people used to do general-purpose GPU programming by using shaders like GLSL. This is what inspired NVIDIA (and other companies) to eventually create CUDA (and friends). This is an implementation of GPT-2 using WebGL and shaders. Enjoy!

    2025 · github.com

  6. 6PO

    Our company Vertex.AI has been working on this for a while but this is the first public release. We're starting with using PlaidML to bring OpenCL support to Keras and more frameworks, platforms, etc are coming. Yes, this means you can use use your AMD GPU for deep learning dev. Sorry, no Mac or Windows support yet although the brave can try building from source (it should work). http://vertex.ai/blog/announcing-plaidml https://github.com/plaidml/plaidml

    2017

  7. 7AM
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    MoE vision-language, now easier to access

    2025

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    ZeroGPU309

    The compute efficient layer for AI inference

    Jun 2026 · zerogpu.ai

  10. 10SS

    Running DeepSeek V3 (685B) requires 8×H100 GPUs which is about $14k/month. Most developers only need 15-25 tok/s. sllm lets you join a cohort of developers sharing a dedicated node. You reserve a spot with your card, and nobody is charged until the cohort fills. Prices start at $5/mo for smaller models. The LLMs are completely private (we don't log any traffic). The API is OpenAI-compatible (we run vLLM), so you just swap the base URL. Currently offering a few models.

    Apr 2026 · sllm.cloud

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    GPU.LAND126

    Affordable cloud GPUs for deep learning

    2021

  12. 12DV

    I'm excited to announce the release of Datoviz 0.2.0, an open-source, high-performance GPU scientific visualization library built on Vulkan. It targets the interactive visualization of large 2D/3D datasets. This version includes tentative precompiled Python wheels for Linux, macOS (ARM and Intel), and Windows. Datoviz is a key part of the CZI-funded Vispy 2.0 project and will serve as its main GPU backend. Datoviz provides core GPU visualization capabilities while VisPy 2.0 will provide high-level plotting functionality (a bit similar to NumPy vs SciPy). What I'm looking for from the…

    2024 · github.com

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    The first GPU-native code editor with AI

    Oct 2025

  16. 16LO

    Hi HN, I’m Joe. My friends Matthew, Jake and I are building Luminal (https://luminalai.com/), a GPU compiler for automatically generating fast GPU kernels for AI models. It uses search-based compilation to achieve high performance. We take high level model code, like you'd have in PyTorch, and generate very fast GPU code. We do that without using LLMs or AI - rather, we pose it as a search problem. Our compiler builds a search space, generates millions of possible kernels, and then searches through it to minimize runtime. You can try out a demo in `demos/matmul` on mac to…

    2025 · github.com

  17. 17RT

    I ported Microsoft's TRELLIS.2 (4B parameter image-to-3D model) to run on Apple Silicon via PyTorch MPS. The original requires CUDA with flash_attn, nvdiffrast, and custom sparse convolution kernels: none of which work on Mac. I replaced the CUDA-specific ops with pure-PyTorch alternatives: a gather-scatter sparse 3D convolution, SDPA attention for sparse transformers, and a Python-based mesh extraction replacing CUDA hashmap operations. Total changes are a few hundred lines across 9 files. Generates ~400K vertex meshes from single photos in about 3.5 minutes on M4 Pro (24GB). Not as fast as…

    Apr 2026 · github.com

  18. 18FD

    I worked on this applied Deep Reinforcement Learning course for the better part of 2021. I made a Datacamp course [0] before, and this served as my inspiration to make an applied Deep RL series. Normally, Deep RL courses teach a lot of mathematically involved theory. You get the practical applications near the end (if at all). I have tried to turn that on its head. In the top-down approach, you learn practical skills first, then go deeper later. This is much more fun. This course (the first in a planned multi-part series) shows how to use the Deep Reinforcement Learning framework RLlib to…

    2022 · courses.dibya.online

  19. 19SS

    Hi HN, we are Ed, Zach, and Ronald, creators of Shadeform (https://www.shadeform.ai/), a GPU marketplace to see live availability and prices across the GPU market, as well as to deploy and reserve on-demand instances. We have aggregated 8+ GPU providers into a single platform and API, so you can easily provision instances like A100s and H100s where they are available. From our experience working at AWS and Azure, we believe that cloud could evolve from all-encompassing hyperscalers (AWS, Azure, GCP) to specialized clouds for high-performance use cases. After the launch of…

    2023 · shadeform.ai

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    RightNow197

    AI code editor for GPU kernel development

    Dec 2025

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    Claude Code for CUDA, an open-source AI CLI for GPU devs

    Oct 2025

  22. 22IB

    I’ve spent the last few months building a deep learning engine completely from scratch in Python (using only math and random). What started as a basic linear algebra calculator project grew into a symbolic tensor system with autodiff, custom matrix ops, attention mechanisms, LayerNorm, GELU, and even a text generation demo trained on the Brown corpus. I'm still an undergrad, so my main goal is to deeply understand how deep learning actually works under the hood - gradients, attention, backpropagation, optimizers - by building it step-by-step with full visibility into everything, and without…

    2025 · github.com

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    Developer tools for deep learning & machine learning

    2019

  24. 24

    Help teams apply machine learning to real-world applications

    2017

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