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Products that do what Seastar – Build and dependency manager for C/C++ with Cargo's features does

Hi hackers! I'm a self-taught solo teenage dev working on Seastar, a unified build system and dependency manager for C and C++. It is capable of compiling and linking projects, managing recursive dependencies and headers, and even has a template system -- your C++ library is one `seastar new mylib --lang c++ --lib` away! Also, everything is configured in TOML, because TOML is awesome. C is one of my favorite languages, but I usually end up writing stuff in Rust because I love Cargo. Unlike C, Cargo handles the dependencies, linking, globbing, and so much more for you. So I wrote Seastar to…

  1. 1IB

    I love C and C++, but setting up projects can sometimes be a pain. Every time I wanted to start something new I'd spend the first hour writing CMakeLists.txt, figuring out find_package, copying boilerplate from my last project, and googling why my library isn't linking. By the time the project was actually set up I'd lost all momentum. So, I built Craft - a lightweight build and workflow tool for C and C++. Instead of writing CMake, your project configuration goes in a simple craft.toml: [project] name = "my_app" version = "0.1.0" language = "c" c_standard = 99 [build] type = "executable"…

    Apr 2026 · github.com

  2. 2WA

    Hi HN community, I’m Zach, founder and CEO of Warp, and am excited to show you Warp, a fast Rust-based terminal that’s easy to use and built for teams. As of today, Warp is in public beta and any Mac user can download it. It works with bash, zsh, and fish. The terminal’s teletype-like interface has made it hard for the CLI to thrive. After 20 years of programming, I still find it hard to copy a command’s output; I always forget how to use `tar`; and I always have to relearn how to move my cursor. To fix fundamental accessibility issues, I believe we need to start innovating on the terminal,…

    2022 · warp.dev

  3. 3HT

    A little help for programmers, who wants to run C/C++ code in the browser. (This is my second attempt to show it, first time I got banned bcoz of my personal page domain, I don't really understand it why is is suspicious.)

    2022 · github.com

  4. 4LA

    Hi HN, (First time poster!) I'm the author of `lstr`. I've always loved the classic Linux `tree` command for its simplicity, but I often found myself wanting more modern features like interactivity and Git integration. So, I decided to build my own version in Rust with a philosophy of being fast, minimalist, and interactive. It was also an excuse to help learn more about Rust\! Here's a quick look at the interactive mode: https://raw.githubusercontent.com/bgreenwell/lstr/main/asset... I've just released v0.2.0 with some features I think this community might find…

    2025 · github.com

  5. 5MP

    I have been working on this game somewhat sparsely for the past three years or so. However, it is still in a very early stage, and there is a lot of work to do. One of my friends encouraged me to post about it here, since he felt people might find interesting how I don’t use any libraries for it. The game can be played on a browser by virtue of WebAssembly. There are native ports using either MiniFB or SDL2, but you have to build those yourself. I decided to write the game in C because I feel like it is a simple language that a lot of people can understand well enough, and I didn’t think I…

    2023 · zamfofex.neocities.org

  6. 6AM
  7. 7CC
  8. 8

    Simple light-weight package manager and build system written in C for c/c++ projects - mainak55512/flint

    8d ago · github.com

  9. 9IB

    Hi HN! Korean high school senior here, about to start CS in college. I built a browser engine from scratch in C++ to understand how browsers work. First time using C++, 8 weeks of development, lots of debugging—but it works! Features: - HTML parsing with error correction - CSS cascade and inheritance - Block/inline layout engine - Async image loading + caching - Link navigation + history Hardest parts: - String parsing(html, css) - Rendering - Image Caching & Layout Reflowing What I learned (beyond code): - Systematic debugging is crucial - Ship with known bugs rather than chase…

    Jan 2026 · github.com

  10. 10FA

    I built Fresh to challenge the status quo that terminal editing must require a steep learning curve or endless configuration. My goal was to create a fast, resource-efficient TUI editor with the usability and features of a modern GUI editor (like a command palette, mouse support, and LSP integration). Core Philosophy: - Ease-of-Use: Fundamentally non-modal. Prioritizes standard keybindings and a minimal learning curve. - Efficiency: Uses a lazy-loading piece tree to avoid loading huge files into RAM - reads only what's needed for user interactions. Coded in Rust. - Extensibility: Uses…

    Dec 2025 · sinelaw.github.io

  11. 11RA

    Hi HN — I’m learning Rust and decided to build a universal CLI for running code in many languages. The tool, Run, aims to be a single, minimal dependency utility for: running one-off snippets (from CLI flags), running files, reading and executing piped stdin, and providing language-specific REPLs that you can switch between interactively. I designed it to support both interpreted languages (Python, JS, Ruby, etc.) and compiled languages (Rust, Go, C/C++). It detects languages from flags or file extensions, can compile temporary files for compiled languages, and exposes a unified REPL…

    Oct 2025 · github.com

  12. 12CA

    Hi HN! I've built [CXXStateTree](https://github.com/ZigRazor/CXXStateTree), a modern C++ header-only library to create hierarchical state machines with clean, intuitive APIs. It supports: - Deeply nested states - Entry/exit handlers - State transitions with guards and actions - Asynchronous transitions with `co_await` (C++20 coroutines) - Optional runtime type identification for flexibility It's ideal for complex control logic, embedded systems, games, robotics, and anywhere you'd use a finite state machine. I’d love feedback, use cases, or contributions from the…

    2025 · github.com

  13. 13SA

    I've been working on Shelgon, a framework that lets you build your own custom REPL shells and interactive CLI applications in Rust. You can use Shelgon to: - Create a custom shell with only a few lines of code - Build interactive debugging tools with persistent state between commands - Develop domain-specific language interpreters with shell-like interfaces - Add REPL capabilities to existing applications Getting started is straightforward - implement a single trait that handles your command execution logic, and Shelgon takes care of the terminal UI, input handling, and async runtime…

    2025 · github.com

  14. 14AD
  15. 15GI

    Hi all! I'm going into my freshman year, and figured that the best way to prepare for the intro to programming Racket course would be to implement my own garbage-collected, dynamically typed, functional programming language in C ;) Anyways... here's the repo: https://github.com/liam-ilan/crumb I started learning C over the summer, so I still have a whole lot to learn... Any feedback would be greatly appreciated! :D

    2023

  16. 16CR
  17. 17BA
  18. 18MC

    Modified C++ Inspired by the paper "Some Were Meant for C" by Stephen Kell, I decided to show that it's possible to iterate C++ to be safer, more explicit, and less error-prone. Here's a possible starting point: I didn't invent a new language or compiler, but took the world's best compiler, clang, and modified it to begin iterating towards a new furture of C++. Naming things is hard, so I call this 'Modified C++'. Some of the following could be implemented as tooling in a linter or checker, but the idea is to update the compiler directly. I also wanted to learn more about clang. This…

    2022 · github.com

  19. 19DR

    Dockerized is like npx for unix tools: Run popular cli tools without installation. Example: dockerized npm init dockerized python2 somescript.py Run an older version of a tool: NODE_VERSION=15.0 dockerized node Use cases: - Maintaining multiple versions of an app - Installing without polluting host machine - Quickly run some commands you may not have installed Features: - intuitive use. Just the original command, but with 'dockerized' in front. - dockerized apps can access the current directory and read/modify files, just like native apps. - no need to know which docker image this…

    2022 · github.com

  20. 20CC
  21. 21AC

    Back then there were not a lot of frameworks for C++ like there are available now, gradually added serialization, reflection, orm, modules for apache|nginx, then started adding programming language integration and then finally added support for building on various Os'es and also support for most of the build tools out there.

    2023 · github.com

  22. 22
    Fleet87

    The blazing fast build tool for Rust

    2022

  23. 23CC

    Hi HN, I have created a webpage that displays all C++ features since C++20 in a simple, searchable table. It is intended to serve as a quick reference for C++ developers, whether as support for cross-platform development or simply to track the current support status out of curiosity. I created it as a simpler, more structured, and more up-to-date alternative to the cppreference compiler support site. Please note that the page intentionally does not list LWG and CWG papers. This might change as I am continually updating the site and trying out new ideas. Questions, feedback and suggestions…

    Sep 2025 · cppstat.dev

  24. 24OC

    Hello. I wanted to share what I had been working on for the past couple of months or so. It's an optimizing C compiler for a large subset of the C programming language written in Rust. It's basically a Rust implementation of the C compiler from Nora Sandler's book[1]. It has been a great educational exercise and I wholeheartedly recommend it to everyone. [1]: https://nostarch.com/writing-c-compiler

    2024 · github.com

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