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Alternatives

Products that do what Slip Studios Games does

Game marketplace where developers keep 87% of every sale

  1. 1

    Neglected side projects for less than $1000.

    2018

  2. 2AF

    I've seen some interests in (simulation) video games here on HN so I thought I'd share a short version of our story. More than 6 years ago, me and my friend from university were playing around with an idea of making a game we always wanted to play. We worked on it on weekends but the progress was quite slow, especially due to so many dead ends and wasted effort. Eventually however, we solidified our direction and decided to take the risk to resign from our well paid SWE jobs and work on it full time. It took more than a year but yesterday we have finally released it on Steam:…

    2022

  3. 3

    No-code marketplace builder, fully extendable with code

    2024

  4. 49D
  5. 5TF

    I always enjoy reading posts about indie game development and looking at the source code of games other people have built. So for any game I release I naturally I want to do the same. https://github.com/Mknsri/HockeySlam Hockey Slam is a hockey shootout game on Android which I built almost from scratch. Some of the engine features include 3D graphics with PBR materials, a rudimentary physics system, replays, a multithreaded job system and a hot-reload DLL platform for developing on Windows. I detailed the creation of the game in it's own post, but now that time has passed…

    2023

  6. 6

    Extensive library of game art for indie devs

    2018

  7. 7IR
  8. 8

    Vibe-code your game animations and spritesheets

    Dec 2025 · gamelabstudio.co

  9. 9MA

    hi all, I've always wanted to make my own game, but couldn't afford a thousand-dollar adobe (flash+photoshop) license. I'm not a talented programmer, have no degree in CS. But I understand some elements of design. So I got me a copy of ImpactJS, and after about 5 months of steep learning curve (at least for me), I managed to come up with a game. I also integrated it with a highscore and badge system, similar to what you get at Kongregate. You need to login with Google/OpenID to earn badges/scores. link is: http://www.hotbazooka.com/privatejoe hope to hear some feedback/questions from you guys!

    2011 · hotbazooka.com

  10. 10MT

    Do you have side projects you created in the past, but no longer working on? We are creating a simple marketplace for developers to sell and buy side projects. Currently, we are finalizing the last minute details and we will be launching quite soon. We would love to have you signed up for the early access to get feedback. Link is here http://www.sideprojectors.com/project/hello Thank you.

    2013

  11. 11IM
  12. 12
    GamerPay116

    Marketplace for trading gaming skins & assets without scams

    2021

  13. 13

    An open platform for freelance developers

    2022

  14. 14

    Marketplace for trading gaming nft’s without crypto

    2022

  15. 15
    Flowlab95

    No-code game creator

    2022

  16. 16G

    2013 · github.com

  17. 17IR

    It took me 20 months to develop it in my spare time. I used Unity game engine, I did not have any game dev experience before. It was more complex that I thought at the begining, I spent lots of time on promotion, marketing, founding company, learning about the legal aspects of different parts, for example music. Some parts were easier than I expected. Unity makes it very easy to build for all three operating systems (Win, MacOs, Linux), I am not sure why more game devs are not using this possibility. I also like working on Steam as distribution system. It is not exactly easy for a newcomer,…

    2022 · store.steampowered.com

  18. 18

    The revenue radar for Steam's forgotten games

    12d ago · residualplay.com

  19. 19IN
  20. 20DM
  21. 21

    A whole free daily game served in under 100kb with no ads, lags or logins. The URL will serve a new track every day, forever. And I've added setting sliders so players have full control over their experience. Would love to know your thoughts guys. This was just me working with Claude Opus 5. Cheers, Nathan

    Jul 2026 · hurtle.site

  22. 22SF

    Hi HN! I’ve been building a 2D game using a custom engine I wrote from scratch – no Unity, no frameworks. It’s fully self-funded and will be released commercially on Steam. Engine source code (MIT): http://github.com/willtobyte/carimbo I’d love feedback on the gameplay, visuals, performance, or anything else. Thanks!

    2025 · bereprobate.com

  23. 23DP
  24. 24

    Developer marketplace for side projects

    Oct 2025

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