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- 1SM
It's been closed source for a long time while I worked on it on and off as a hobby research project, but yesterday the repo was made public for the first time under the MPL 2.0 license. A feature reel showing its capabilities can be found here: https://ktstephano.github.io/rendering/stratusgfx/feature_re... A technical breakdown of a single frame can be found here: https://ktstephano.github.io/rendering/stratusgfx/frame_anal... It's still in a very beta state (bugs and instability expected), but I felt like it was a good time to make it…
2023 · github.com
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2020 · 3d-book-css.netlify.app
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Been making this rasterizer engine in C++ for the past few months, now also adding ray-tracing functionality to the system. Simply load a model or generate a mesh, add some lights, and render.
2025 · github.com
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2022 · svelvet.io
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Here's a project I've been working on for a little while now. Ripl is a JS library that provides a unified API for rendering shapes on both canvas and SVG interchangeably. Over the years I've used D3 extensively to create data visualisations so I figured I'd have a go at making my own version with a slightly more modern API and stricter TypeScript support. I am aware there are already libraries that can draw to multiple contexts interchangeably, but I've added a few little niceties to Ripl that (as far as I know) some other libraries don't have such as CSS-like query selectors, DOM-like…
2024 · github.com
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repository: https://github.com/shimodateakira/VirtualStorageLibrary Hello HN, I'm excited to share a project I've been working on called VirtualStorageLibrary. It's a .NET library designed to manage in-memory tree structures, including items, directories, and symbolic links. VirtualStorageLibrary is a .NET library that operates entirely in-memory and provides a tree-structured collection. This library offers a foundation for managing hierarchical data structures, supporting items, directories, and symbolic links that encapsulate user-defined types (generic types defined…
2024 · shimodateakira.github.io
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