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Alternatives

Products that do what The Last Ninja Quiz — C64 Edition does

C64 nostalgia quiz with SID - prove you're a real ninja 🥷

  1. 1

    Fun game to learn 1000+ Japanese characters

    2016

  2. 2IM

    Hi, As a 8-bit C64 game coder in eaarly 90ties and currently mostly FE-focused dev, decided to give a go to a simple retro game archive. This is purely fun project - so i decided to post it to HN, mayne it'll resonate :)

    2023 · polishpixels.com

  3. 3

    A game to level-up your Figma design skills - by Tandem

    2019

  4. 4MR

    My dad makes the questions, I made the site. I think the genre and the level of difficulty is suited for HN. Hope you enjoy. (I promise no AI-generated questions, they are all hand made!).

    Apr 2026 · kviss.eu

  5. 5IS

    Hey everyone! Long time lurker, first time poster. I've just reached beta in my game BoxByte Lyte. -What is it- It's a free 3d arcade game for hardcore players that uses color matching in interesting ways. Also it's a one button game, well movement and one button. Cool huh? The final release will be free too. -What I need- This is a very challenging game, so I really need to balance the difficulty so that it's still hard but not impossible. It would be great just to hear your experiences of the game and how far in it you got. -Where can I report bugs?-…

    2015

  6. 6
    Ninja97

    Predict tomorrow’s news and win crypto

    2018

  7. 7AF

    I'm a long time lurker that recently quit my job to work on my own projects, a lot due to the inspiration from Hacker News. Now I have published my first serious project, an app for learning how to write Japanese characters. It's the app I always wanted but couldn't find when I was studying. It tries to be simple to use, you just start the quiz and go with the flow. There's no need to plan and manage your studies, and it uses spaced repetition for better retention. There's a promo page with more details up at http://www.kanjibyhand.com. It's only for Android so far. The free version includes…

    2012

  8. 8IR

    Recently, I managed to recover some of my earliest work from the ZX Spectrum era from an old audio cassette. It is a mini-game, that I created as a teen, called "Atomix," written in BASIC with a mix of Z80 assembly — some of which I coded myself, while other parts were disassembled from existing games. I put the game in an modern emulator and recorded a screencast. See the video in my linkedin post: https://www.linkedin.com/feed/update/urn:li:activity:7288665...

    2025

  9. 9SC

    Hi HN, I just completed a rewrite of Snaketron, a competitive multiplayer Snake game. (Yes, yes, in Rust) A quick funny story about this game's history: Back in 2012 I had (poorly) implemented the first version of Snaketron. The issue with it was that I was keeping game state on the client, and while I did realize that it was insecure, I also had no idea what to do about it without increasing latency to unplayable levels. I was still in school, never worked on games, and haven't even heard of the term "netcode" before. The excitement of releasing my first pet project got the better of me,…

    7d ago · snaketron.io

  10. 10WM

    Hi Hacker News! My friend and I [1] would like to share with you something we did this week-end. We really like the idea of game jams like the Ludum Dare, and we’d like to participate, but it’s often complicated for us, as we are often limited by the rules inherent to this kind of competition: we have to be available at specific dates, and the rules doesn’t always work for us. For example: if you want to participate as a team in a Ludum Dare compo, you have 72h instead of 48h, and you are not required to publish your code. We realized that what we really like is: - To work together. - The…

    2014

  11. 11C2

    Hi everyone, french web dev here, About 10 years ago I did a little party game in the browser inspired by Achtung die Kurve genre, it reached HN (https://news.ycombinator.com/item?id=9494619) and everything went crazy, it's still largely played in open-spaces all over the world today. This past year, I've been working on a sequel: https://curvytron2.com is live. Same goal as the first one: challenge myself, perfect my skills, have fun and give back to the internet community the best way I know; by just putting a free little fun game out there. No ads, no tracking, no…

    Jun 2026 · curvytron2.com

  12. 12CA

    I've been working on CurioQuest, a simple, clean trivia/fun facts game. It started as a little project for my friends and family and they've encouraged me to clean it up and make it public. I'd love to get feedback from actual web game enthusiasts before adding the next batch of categories and questions! This is not a commercial product; it's a labor of love that's still in development. It doesn't have all the planned categories yet, but there's reasonable content: little over 2600 questions, 7 categories, 4 levels of difficulty per category, 2 languages (English and Portuguese), PWA so…

    Dec 2025 · curioquest.fun

  13. 13

    I'll start by copying the comment I left on the Reddit post where I originally shared this project and then go into some more detail for this audience. (https://www.reddit.com/r/nes/comments/1umrnd5/i_made_an_inte...) """ Castlevania II has always held a special place in my heart. I didn’t own it myself as a kid but I had a family member who did. This meant that I only got a few chances to actually play it, but that left a big impression on me anyway. I recently beat it for the first time and along the way I decided I wanted to build the most over-the-top…

    Jul 2026 · theultimatesimonsquestguide.com

  14. 14FA

    Hey everyone, I'm Fabio, a very long time lurker here. Today I want to celebrate and share with you, again, a game that I conceived more than 8 years ago. I shared it last week with all its history (if you're curious) [1], but it just stayed in the "shownew" and never reached the main "show" page, hopefully this time it'll do better (:crossed_fingers:)! What changed since last week? Today I've also published the mobile apps for both iOS and Android (last week it was just web), which are also my first mobile apps ever. So I believe it's still a worthwhile post and something to show :) I'd…

    2024 · fiftygame.com

  15. 15DA

    I have been using Claude for the past couple of days this week to document and modify the TR2 game file format for an obscure Japanese-exclusive Wii game called And-Kensaku, or 安藤ケンサク. And-Kensaku is a game related to Googling. There are a few game modes, but the most famous one asks you a question and gives you two answer options, and you win if you choose the most popular Google search. I have been able to do the following: 1. disable signature checks on the files, and 2. allow edits to the Phrases.tr2 file, making it possible to modify the content of the aforementioned game mode. I wanted…

    Jun 2026 · github.com

  16. 16YA

    This is my first Rust project which I got a bit carried away with. It was a great way to learn different parts of Rust and had jump some hurdles when building for WASM, like not having access to loops, std or DateTime. I'd appreciate any feedback of improvements, new features or themes to add. Thanks! Github: https://github.com/hseager/you-are-merlin

    2024 · hseager.github.io

  17. 17

    30 seconds. Hidden ninjas. Every door is a gamble.

    Jun 2026 · apps.apple.com

  18. 18IB

    Hi Everyone, I recently wanted to learn Japanese with duolingo but it kept giving me repetitive lessons. So I built an app that gives a variety of lessons from anime. You can try it out here:https://kanjieight.vercel.app/ Thanks everyone.

    Nov 2025 · kanjieight.vercel.app

  19. 19GA

    Hello! I love anki and have been using it for years to learn mandarin, but I'm lazy and always struggled to get over the "motivation hump" to sit down and create a deck. Recently I've been consuming a lot of AI content from youtube, and spent 3 days creating a deck for Andrej Karpathy's "Deep Dive into LLMs" video. This is impractical - so I built a little youtube to anki converter @ asimpleai.com It's rough around the edges... but I would like it to eventually become something useful to community. Feedback and suggestions are welcome! peace

    2025 · asimpleai.com

  20. 20MW

    Happy Halloween! Instead of going to a Halloween party this year, my wife and I decided to run a tiny Hackathon and built this little retro choose-your-own-adventure to pay tribute to a popular series of yesteryear. Try and escape! Also pumpkin mode!! We made liberal use of ChatGPT for code, DALLE3/Midjourney for images, but did most of the storyboarding/writing ourselves because we couldn't stand the style of GPT4/Claude.

    2023 · tremella.github.io

  21. 21

    Beat today's high score. Claim #1 for your product.

    15d ago · snakebid.lol

  22. 22MS

    A variant of the Monty Hall problem (the 7th one on this quiz) went semi-viral a couple months ago. For me at least, I may be able to walk through the reasoning of the original problem, and I may be able to convince myself it's correct, but it's very hard to build an intuition for why it's correct that feels truly sound. So I thought it'd be interesting to have a quiz to contort the original problem in as many ways as possible to challenge my understanding and intuition. Try it out!

    2025 · tinkerdeck.com

  23. 23

    Real-time quiz battle royale: 10 players, 1 winner

    Jul 2026 · quizelo.app

  24. 24RM

    About a year ago me and a buddy joined Google's HTML5GameJam, a game building hackathon. Finally I've had the time to dust the project off, upgrade some of the required libraries (node.js bumped from 0.4.2 to 0.8.11 in the meantime) and did some minor patching to get it done for some finishing touches and hopefully release somewhere this year. We implemented the full real Tetris® (yeah, that means T-Spins and funky stuff Tetris addicts like) in MVC, with configurable renderers (canvas, ASCII, Divs), input methods (keyboard, swipe, touch), 2player split mode and offline singeplayer. The…

    2012

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