Alternatives
Products that do what WebGPUStress does
GPU stress test for stability, throttling, and FPS drops
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Test your GPU performance instantly in your browser
Apr 2026 · devicexa.com
- 2CW
Creator here. I built ChartGPU because I kept hitting the same wall: charting libraries that claim to be "fast" but choke past 100K data points. The core insight: Canvas2D is fundamentally CPU-bound. Even WebGL chart libraries still do most computation on the CPU. So I moved everything to the GPU via WebGPU: - LTTB downsampling runs as a compute shader - Hit-testing for tooltips/hover is GPU-accelerated - Rendering uses instanced draws (one draw call per series) The result: 1M points at 60fps with smooth zoom/pan. Live demo:…
Jan 2026 · github.com
- 3WTWebGPU Tech Demo▲141
WebGPU tech demo running in modern browsers showcasing various rendering techniques like deferred rendering with 400+ dynamic lights, Hi-Z screen space reflections and cascaded shadow mapping.
2024 · gnikoloff.github.io
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Hi HN, I built PantheonGPU because I wanted a better way to answer a simple question: is this GPU actually healthy and performing the way it should? A GPU can show normal temperatures and utilization and still be underperforming, unstable under certain workloads, or have memory, PCIe, or configuration issues. PantheonGPU actively tests the GPU instead of only monitoring telemetry. It currently includes 45+ tests covering compute, tensor workloads, memory, cache, PCIe, thermals, stability, and AI/LLM inference. It supports both NVIDIA CUDA and AMD ROCm. I’m also exploring a larger use…
19d ago · pantheongpu.com
- 6UA
The standard GPU utilization metric reported by nvidia-smi, nvtop, Weights & Biases, Amazon CloudWatch, Google Cloud Monitoring, and Azure Monitor is highly misleading. It reports the fraction of time that any kernel is running on the GPU, which means a GPU can report 100% utilization even if only a small portion of its compute capacity is actually being used. In practice, we've seen workloads with ~1–10% real compute throughput while dashboards show 100%. This becomes a problem when teams rely on that metric for capacity planning or optimization decisions, it can make underutilized systems…
Apr 2026 · systalyze.com
- 7SA
I've frequently found myself using [nvitop](https://github.com/XuehaiPan/nvitop) to diagnose GPU/CPU contention issues. The two best things about it are: - It's easy to install if I can access pip in the container - It makes a compelling screenshot (which helps me communicate with coworkers.) With those two lessons in mind: Here is Sping! Purpose: Help observe and diagnose latency issues at layer 4+ (TCP/HTTP/HTTPS) Two good things about it: - It's easy to install if you have pip. (Available at…
2025 · dseltzer.gitlab.io
- 8HR
CUDA is NVIDIA's language for GPU programming, allowing you to mix write CPU and GPU code in C++ in one file. By chaining a few projects that compile CUDA to OpenCL, then Vulkan, then WebGPU, you can experiment with this GPGPU language on any hardware.
2025 · hipscript.lights0123.com
- 9FE
I am excited to announce the launch of my e-book on Graphics/WebGPU programming! This project has consumed much of my spare time, during which I developed various tools to facilitate the publishing process, including a code playground and a static site generator that can reference sample codes. However, I'm feeling burnt out and ready to call it finished, even though it may not feel completely done. Avoiding another abandoned side project has been my primary motivation in reaching this point.
2024 · shi-yan.github.io
- 10GC
Hi HN, YC w24 company here. We just pivoted from drone delivery to build gpudeploy.com, a website that routes on-demand traffic for GPU instances to idle compute resources. The experience is similar to lambda labs, which we’ve really enjoyed for training our robotics models, but their GPUs are never available for on-demand. We are also trying to make it more no-nonsense (no hidden fees, no H100 behind “contact sales”, etc.). The tech to make this work is actually kind of nifty, we may do an in-depth HN post on that soon. Right now, we have H100s, a few RTX 4090s and a GTX 1080 Ti online.…
2024 · gpudeploy.com
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2024 · shadeup.dev
- 13WP
This is a small particles simulation that can run either with WebGPU (GPU Compute) or with the CPU, and it can be changed in real time
2023 · github.com
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- 15DP
I built a small Linux tool to deterministically verify GPU PCIe link health and bandwidth. It reports: - Negotiated PCIe generation and width - Peak Host→Device and Device→Host memcpy bandwidth - Sustained PCIe TX/RX utilization via NVML - A rule-based verdict derived from observable hardware data only This exists because PCIe issues (Gen downgrades, reduced lane width, risers, bifurcation) are often invisible at the application layer and can’t be fixed by kernel tuning or async overlap. Linux-only: it relies on sysfs and PCIe AER exposure that Windows does not provide.
Dec 2025 · github.com
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- 18GP
Howdy! Keeping with the trend of being influenced by https://diskprices.com, I wanted to make a resource for GPUs on eBay that also take into account a performance metric I tend to look at when checking GPUs. It's still a work in progress, but it's at a state where I think some of HN might find it useful! There are a few things that I have planned to add in the coming day(s): 1. Filters for compatible slots and connectors 2. Expand for different eBay regions, rather than just US focus Let me know if you have any questions or want more / different filters on the page or if I…
2024 · gpupricecompare.com
- 19IV
This is a GPU "software" raytracer (i.e. using manual ray-scene intersections and not RTX) written using the WebGPU API that renders glTF scenes. It supports many materials, textures, material & normal mapping, and heavily relies on multiple importance sampling to speed up convergence.
2024 · github.com
- 20CF
Oct 2025 · github.com
- 21UE
2024 · twitter.com
- 22WP
2024 · answer.ai
- 23AR
I’ve been experimenting with Rust lately and wanted a project that would help me explore some of its lower-level and performance-oriented features. Inspired by Sebastian Lague’s videos, I decided to implement my own ray tracer from scratch. The initial goal was just to render a simple 3D scene in the browser at a reasonable frame rate. It evolved into a small renderer that can: • Run locally or on the web using wgpu and WebAssembly • Perform mesh rendering with a Bounding Volume Hierarchy (BVH) for acceleration • Simulate both direct and indirect illumination for photorealistic results • Be…
Nov 2025 · github.com
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