Dev tools · alternatives · 2026
24 alternatives to Wolfrominoes
This is a little puzzle game I made based on Wolfram's rule 30[0]. I was doing some sketches based on old Genuary[1] prompts and for some reason this idea stuck with me, so I polished it up into a hopefully playable state. I wanted to keep things minimal, but as a semi-easter egg you can play custom variants using url parameters like https://demos.samgentle.com/wolfrominoes/?rows=20&rule=110 [0] https://mathworld.wolfram.com/Rule30.html [1] https://genuary2021.github.io/prompts
Wolfrominoes is a minimalist puzzle game built around Wolfram's rule 30, a cellular automaton pattern. Players engage with puzzle mechanics inspired by this mathematical concept. The game supports custom variants… Below are 24 products that do a similar job, ranked by how close each is in meaning and then by launch-day votes.
- 1IM
2018 · bitbucket.org · its alternatives →
- 2IM
This is the first iteration of a short game I’m making that tries to interactively explain some of my favorite math questions / ideas. My goal is mostly to get the player curious and not necessarily to explain absolutely everything. There were a lot of fun technical parts to building this: - For implementation reasons, it’s much easier if the lines all have integer intersection points with each other. To do this, when a new line is added I “cheat” by rounding intersections to integers and then splitting the old lines at the intersection into new linds (with potentially different slopes)…
2024 · rahulilango.com · its alternatives →
- 3

Hello HN! We’re a small creative studio specializing in real-time 3D experiences. Netlify approached us to design and build an interactive experience to celebrate reaching 5 million developers. Inspired by the classic game Marble Madness, we created a gamified experience where users control a ball through playful, interactive levels. The goal was to blend marketing content with the look and feel of a game to engage users. The app is built with Three.js [1], using our custom render pipeline and shaders, and uses Rapier for physics simulation [2]. The 2D content is overlaid on the WebGL view…
2024 · 5-million-devs.netlify.com · its alternatives →
- 4

Hi HN! Worked on this side project for a while and wanted to share it. It's free to play.
2025 · detective.wiki · its alternatives →
- 5

I made this game for my children to play, as they are heavily into Wordle, and I thought they'd also like something maths based! Every puzzle is solvable and has at least one solution (usually more). There is a kids mode in the settings, plus a hard mode for extra difficulty.
2022 · summle.net · its alternatives →
- 6

Messing with your TI-84 graphing calculator is a rite of passage for every teenager who has ever been bored in a math class. In 2013 I was that teenager, and it gave me an idea for a tiny game about sledding on graphs. This project grew into my white whale, and I spent my twenties trying and failing to finish it alone. I shelved the game when I started working for Hack Club in 2018—until last May, when a few community members took it off the shelf. The project took on a life of its own, and turned into a year of nights and weekends from a global team of 20+ teens in 8+ countries. Today…
2023 · github.com · its alternatives →
- 7IW
I’ve been working on a puzzle game for a few years as a side project. The game is based on a small region of tiles in a grid that is mirrored, modified, and mirrored again. It’s based on a novel phenomenon I noticed where, once these mutations happen a few times, the original region can be hard to recognize. You have a feeling there are symmetries in the image, but they are just out of grasp. Going further, if only part of the region is visible, such as mirroring off the edge of the board, it adds to the feeling and it becomes a satisfying puzzle to solve. I originally published this on the…
2024 · hidden-mirrors.com · its alternatives →
- 8

This is a game I wrote over the last month and a bit. The effort allocation was pretty different from what I've done in the past. The game design snapped together very quickly: I had the initial idea, played a couple of games on a spreadsheet to get a feel for the idea, and made one change based on those plays. After that everything felt just right through multiple rounds of playtesting. Likewise the puzzle generation is nowhere near as elaborate as in my previous game, fairly simple methods worked well and provided good variety. Instead I ended up spending silly amounts of time on curating…
2024 · huewords.snellman.net · its alternatives →
- 9CA
2019 · cgmnt-achilles-tortoise-piglet.netlify.com · its alternatives →
- 10

I've been playing with this for quite some time and I think it's finally ready for public consumption. All feedback welcome.
2025 · madmonk13.github.io · its alternatives →
- 11

- 12AS
FYI, I try to release something random on the 1st and 15th of every month, this was my latest. you can see my full list of projects on my twitter: https://twitter.com/lisperati/status/1543003744161484800
2022 · dreambookgame.com · its alternatives →
- 13
PuzzleBits▲62A whimsical puzzly thing, with bits that go boom!
2015 · apps.apple.com · its alternatives →
- 14

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- 16IM
A while ago I discovered three.js, a JavaScript library to manipulate 3D objects. It looked really interesting, but I had no real need for it... To change that I recently challenged myself to make one 3D web game per month with three.js. And I just release game #2, a puzzle game called Cuboid, and you can try it here: https://www.thomasfriday.com/cuboid/ Please let me know if you have any questions or feedback. Thanks!
2023 · thomasfriday.com · its alternatives →
- 17IM
I found a cellular automaton which creates some interesting patterns similar to those found in nature.
2025 · byronknoll.com · its alternatives →
- 18
Wolfbite▲56Wolfbite is a well designed and fun to play card game.
2015 · kickstarter.com · its alternatives →
- 19

Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!
Jun 2026 · minigames.world · its alternatives →
- 20

Hey HN, just wanted to share a fun, vibe-coded Friday night experiment: a little playground for writing cellular automata in a subset of Rust, which is then compiled into WGSL. Since it lets you dynamically change parameters while the simulation is running via a TUI, it's easy to discover weird behaviors without remembering how you got there. If you press "s", it will save the complete history to a JSON file (a timeline of the parameters that were changed at given ticks), so you can replay it and regenerate the discovery. You can pan/zoom, and while the main simulation window is in…
Feb 2026 · github.com · its alternatives →
- 211A
13 Sheep is a quick roll-and-write game designed by Moritz Dressler, intended for one or more players. By drawing fences on a grid, players try to protect as many sheep as possible before the wolf comes. I reproduced the rules in an online experience, allowing for additional user customization compared to the pen and paper version. A lot of the code comes from a conversation I had with chatGPT. Here's a blog detailing the prompts used in the conversation with chatGPT: https://www.neeldhara.com/blog/13sheep/
2023 · 13sheep.netlify.app · its alternatives →
- 22MN
This is an idea I’ve been kicking around for a long time, and I decided to finally code it up. In the same way that Scrabble decomposes words into letters, what if there was a game that decomposed letters into sub-shapes? There’s a lot of directions this could go, and I’m still exploring the possibility space. Enjoy. Suggestions welcome. It doesn’t have a real name yet.
2024 · shovemedia.com · its alternatives →
- 23AM
Wordle reminded me of Mastermind, a game I played as kid, so just for fun I made a version of the game that plays a lot more like Mastermind. I think this version is way more challenging :)
2022 · playhurdle.vercel.app · its alternatives →
- 24

Hello HN! We're Rory and Chris, and we've made a game called Dozenal[0], a grid-based number puzzle game where the objective is to use all the tiles on the board to create totals of 12 (hence the name). We think the mechanic is quite unique, although keen to hear if people know of similar games! You essentially drag tiles across the board, and the distance between two numbers decides the arithmetic operation when they connect to each other: zero spaces is addition, one space is subtraction, two spaces is multiplication: e.g. 5 → 4 = 9 5 → _ → 4 = 1 5 → _ → _ → 4 = 20 We've spent the past…
Jul 2026 · dozenal.game · its alternatives →
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