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Alternatives

Products that do what 13Sheep – a JavaScript game largely authored by ChatGPT does

13 Sheep is a quick roll-and-write game designed by Moritz Dressler, intended for one or more players. By drawing fences on a grid, players try to protect as many sheep as possible before the wolf comes. I reproduced the rules in an online experience, allowing for additional user customization compared to the pen and paper version. A lot of the code comes from a conversation I had with chatGPT. Here's a blog detailing the prompts used in the conversation with chatGPT: https://www.neeldhara.com/blog/13sheep/

  1. 1
    nanochat349

    Build your won ChatGPT for $100 on a single GPU

    Oct 2025

  2. 2
    LessMilk102

    One HTML5 game per week.

    2014

  3. 3

    A powerful client-side JavaScript library for ChatGPT

    2023

  4. 4CA

    Hey Hacker News! Launching gptengineer.app into beta today. It's like Claude Artifacts, but: - you can edit the code in your fav IDE (two-way github sync) - installs npm packages - automatically picks up build and runtime errors and fixes them - very fast, built with rust The full stack capabilities are built on supabase (prefer to not have to handle auth + user data at this point so this is owned by the user) The seed for this project was an open source experiment, posted about that previously here: https://news.ycombinator.com/item?id=36422730 Would love feedback if you give…

    2024 · gptengineer.app

  5. 5MA

    A few months ago (82 days to be exact!) I posted a link on HN to my game, Meatshields. A bunch of you commented and played my game and gave me some wonderful feedback. Over the last few months I've been playing with many of you and implementing the best of everybody's suggestions. So, thank you, HN for all your help! I feel this is an extreme overhaul I couldn't have done without your input. Since then, I have: Dramatically improved our hosting platform (So it HOPEFULLY won't go down this time (oops.)), Added two new units, Rebalanced all existing units, Added many more maps, Improved the…

    2017

  6. 6

    ChatGPT, built differently for teens

    18d ago · openai.com

  7. 7WF
  8. 8
    MashuPack112

    Turn codebases into a clean file for Claude and ChatGPT

    May 2026 · mashupack.com

  9. 9M1
  10. 10AS

    This is a hobby project of mine that I started a few years ago to learn about programming language implementation. It was created 95% without AI, although a few recent commits include code from Gemini CLI. I started out following Crafting Interpreters, but gradually branched off that until I had almost nothing left in common. Tech stack: Rust, Cranelift (JIT compilation), LALRPOP (parser). Original title: "A small programming language where everything is a value" (edited based on comments)

    Jan 2026 · github.com

  11. 11
    Fleep101

    Chatbot builder for Telegram

    2021

  12. 12IB

    Dear Hacker News, I'm kindly asking for your participation in the open beta for my AI-managed mini-games website. Thank you in advance! For a limited time window, I'm setting the all-free feature flag to true. I hope you have a lot of fun exploring the AI's sense for games! Here and there, I tweaked it to help with visual consistency. I would be deeply grateful if you opted into analytics. $2,300 in API tokens... Cheers!

    Jun 2026 · minigames.world

  13. 13FA

    I’m a game show nerd who wanted to build a game, despite not being a developer. Using ChatGPT, I created Feudle – a blend of Family Feud and Wordle. Each day, there’s a survey question, and players try to guess the most popular responses—but the twist is that today’s answers come from real players who played yesterday. After playing, you can vote on or submit new questions, shaping future Feudles. If I were to start again, I’d explore newer AI-assisted coding tools like Cursor, but overall, this was a great learning experience. Hopefully, this inspires others to experiment with AI tools to…

    2025 · feudlegame.com

  14. 14CA

    Hello everyone, We just launched a side-project we have been building over the last couple of months -- Coderoulette is a pair programming game for developers, like a Chatroulette for hackers. We match developers in real time and give them coding challenges they have to solve doing pair programming using a collaborative IDE and video conference. You can check it out here: https://www.coderoulette.com/ We also published an article explaining how we built it. I'd love to hear your feedback.…

    2016

  15. 15MA

    I made an in-browser game called Meatshields (https://meatshields.com) which allows players to play a turn-based strategy game against many different players simultaneously. The game is heavily inspired by Advance Wars and I wanted to give people the multiplayer experience I loved from my childhood. I couldn't find an online version of the gameplay that I really loved (Advance Wars By Web (AWBW) is FANTASTIC, but there are actually a few gameplay mechanics in Advance Wars that I take issue with that I wanted to try to balance myself), so I decided to make my own. It's still pretty…

    2017

  16. 16WA

    I've been working on a browser-based programming game where you write bots to explore procedurally generated dungeons in any WebAssembly-compatible language. It's like a minimalist roguelike where your character's brain is a program you write. There are pre-made libraries for C, Rust, Zig, Go, and AssemblyScript. The game mechanics are intentionally simple for now, but the challenge comes from building up your bot's understanding of the world from limited local information. Your code needs to handle mapping, pathfinding, and strategy while dealing with monsters and potentially hostile other…

    2025 · shaneliesegang.com

  17. 17MA

    I hereby present my little tiny pet project that entertained me for the past six months. In this post, I briefly present Maginet and its technical components. It is a turn-based strategy game that is built using Rust and compiles to WebAssembly with HTML5 bindings, which works on mobile and desktop alike! It comes with many game mechanics and components, including an AI opponent and online cross-platform multiplayer. There is so much to discuss even for a project of a smaller scale, but I am nevertheless excited to share a little bit about how you can actually build a game in Rust,…

    2023 · evrim.zone

  18. 18OC

    Hi HN! Two weeks ago at their Dev Days, OpenAI unveiled ChatGPT apps, interactive widgets that render inside ChatGPT using the Apps SDK and MCP. Building them using their template repository was surprisingly painful: every time you make a change on your React widget, you need to rerun the entire build pipeline to get fresh JS and CSS assets. The dev feedback loop was pretty terrible. That’s why I built a TypeScript starter that gets you up and running in under a minute. Clone, npm install, npm run dev, paste your ngrok URL into ChatGPT, and you're iterating on widgets with Hot Module Reload…

    Oct 2025 · github.com

  19. 19IM

    http://codewords.io/ I've been trying to get permission to run a game of it from the publisher and designer (CGE & Vlaada Chvátil) but I haven't heard back. I've found demonstrating that there's interest in what you're doing is the best way to get ahold of people. So.. Anyone interested in trying a massive game of Codenames over Twitch? Not quite "For Science!" more "For Engineering!" Which, let's be honest here, has a much better ring to it. If you'd like to know more, I put up an FAQ up here: http://codewords.io/faq/ If you'd like to sign up to help,…

    2017

  20. 20TP

    Hi HN! We launched Codebuff last week, and it gave us a fun idea to try: Twitch plays Codebuff. We rigged up Twitch chat to control an old laptop of ours by sending Codebuff commands. Any chat message prefixed with ‘>’ is interpreted as a command for Codebuff. We’re starting with a blank web app running on localhost. So if you say “> Make the header spin”, then Codebuff will modify the css to make it happen. Codebuff can also run any terminal command (I hope you don’t brick our laptop haha). Yesterday we tested this out with our community and they successfully got Codebuff to add a map of…

    2024 · twitch.tv

  21. 21IM

    Also inspired by this HN submission: https://www.chiark.greenend.org.uk/~sgtatham/quasiblog/findl... The model is gpt-4o-mini-2024-07-18.

    2024 · app4.hc11.org

  22. 22WB

    Hi HN, I recently launched Wool Ball (https://woolball.xyz), a project designed to test the concept of paying people to enable their devices to process AI tasks through their browsers. The idea revolves around “browser as a service” or “browser as a server,” leveraging idle browser resources to create a decentralized, scalable, and cost-effective way to run AI workloads. We’re still in the early stages, and I’d love to hear your feedback on the concept and the product we’re building. Overview: https://woolball.xyz/Guide What do you think of this approach to…

    2024

  23. 23WA

    Mathematica is an incredible piece of software, and the Wolfram Language is actually quite pleasant to use once you get used to the syntax. Unfortunately, the high licensing costs of Mathematica make it inaccessible to many people, and therefore (in my opinion) worse solutions like Python, R, and Jupyter have become the default. Due to the sheer size of Mathematica (over 6000 functions!), it is impossible for me to rebuild it from scratch alone. Please join me in rebuilding it one PR at a time so we can finally make it accessible to everyone!

    2025 · github.com

  24. 24OS

    Hey everyone, DNDGenerate is my little adventure into the world of AI and D&D. I wanted to learn more about using ChatGpt to build software and about the openai apis. When I saw how much fun my 9-year-old was having, creating his own D&D worlds. That got me thinking – why not make a tool that uses ChatGPT to help build cool D&D campaigns? It's been a blast mixing my love for tech and D&D. I showed this at our latest dnd game, and my fellow party members seemed to like the results, so I thought I'd share it here as well.

    2024 · github.com

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